Simulation and Graphics
نویسندگان
چکیده
منابع مشابه
Geometric Elasticity for Graphics , Simulation , and Computation
We develop new algorithms which combine the rigorous theory of mathematical elasticity with the geometric underpinnings and computational attractiveness of modern tools in geometry processing. We develop a simple elastic energy based on the Biot strain measure, which improves on state-of-the-art methods in geometry processing. We use this energy within a constrained optimization problem to, for...
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A major part of the amount of realism in a rendering engine is the engine's camera model. Simulating real camera models can produce desired realistic effects such as depth of field (DOF). Several methods are currently used to simulate DOF but they are either computationally expensive methods that produce realistic results or inaccurate but fast methods. This paper includes a list of reasons beh...
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The physically-based simulation of mechanical effects has been an important research topic in computer graphics for more than two decades. Classical methods in this field discretize Newton’s second law and determine different forces to simulate various effects like stretching, shearing, and bending of deformable bodies or pressure and viscosity of fluids, to mention just a few. Given these forc...
متن کاملComputer Graphics Simulation of Body Movement Language
209 Labanotation is widely known symbolic language for recording and describing human movement. Through the use of interactive computer graphics a Laban score can be described to the computer and a simulation of the movement viewed on a CRT in terms of a simple computer graphics model of a human form. The Laban score is entered by means of an acoustical tablet with visual feedback of the score ...
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Accuracy is the ubiquitous goal of dynamic simulation, in order to yield the “correct” motion. But for creating animation, what is really of interest is “plausible” motion, which is somewhat different. We discuss what we mean by plausible simulation, how it differs from “accurate” simulation, and why we think it’s a worthwhile area to study. The discussion touches on questions of physically pla...
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ژورنال
عنوان ژورنال: Journal of the Visualization Society of Japan
سال: 2019
ISSN: 0916-4731,1884-037X
DOI: 10.3154/jvs.39.152_2