Rendering fur with three dimensional textures

نویسندگان
چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Rendering geometry with relief textures

We propose to render geometry using an image based representation. Geometric information is encoded by a texture with depth and rendered by rasterizing the bounding box geometry. For each resulting fragment, a shader computes the intersection of the corresponding ray with the geometry using pre-computed information to accelerate the computation. Our method is almost always artifact free even wh...

متن کامل

Rendering recognizably unique textures

We present a perceptually designed hardwareaccelerated algorithm for generating unique background textures for distinguishing documents. To be recognizable, the texture should produce a random feature vector in the brain after visual feature extraction. Our motivating example is a hypertext user interface which shows a fragment of a link’s target in the margin. Upon traversing the link, the fra...

متن کامل

Rendering detailed haptic textures

Rendering haptic textures seamlessly out of triangle meshes just by using geometry requires heavy work and does not allow high sampling rates for detailed, rugged models. Better approaches simulate surface texture without increasing much the complexity or processing cost, at the expense of fidelity of perception. We propose a method for rendering local height field maps out of an underlying tri...

متن کامل

Rendering fur directly into images

We demonstrate the feasibility of rendering fur directly into existing images, without the need to either painstakingly paint over all pixels, or to supply 3D geometry and lighting. We add fur to objects depicted in images by first estimating depth and lighting information and then re-rendering the resulting 2.5D geometry with fur. A brush-based interface is provided, allowing the user to contr...

متن کامل

Modeling and Rendering Cellular Textures

Cellular patterns are all around us, in masonry, tiling, shingles, and many other materials. Their geometric nature gives rise to many interesting challenges. This thesis presents a collection of techniques for modeling and rendering cellular textures. First, an interactive framework for cellular texturing is presented, along with insight gained from the experience of implementing and using the...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: ACM SIGGRAPH Computer Graphics

سال: 1989

ISSN: 0097-8930

DOI: 10.1145/74334.74361