Digital toys as tangible, embodied, embedded interactions
نویسندگان
چکیده
Our research aims to explore the potential that tangible, embedded, embodied interactions (TEIs) has in enabling children’s (age 3-5 years old) active play. This paper describes our study of 66 commercially available digitally augmented toys have get children moving, and how these digital may be conceptualised as TEIs. During analysis, type persistence feedback from was an important factor conceptualisation tangible embodied. We also encounter issues when conceptualising toys, particularly for pretend play, embedded interaction. These findings offer opportunity refine definition embeddedness capture play highlights importance designing with strong physical activity.
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ژورنال
عنوان ژورنال: Proceedings of DRS
سال: 2022
ISSN: ['2398-3132']
DOI: https://doi.org/10.21606/drs.2022.804