Design Criteria for Pervasive Games in Historical Sites

نویسندگان
چکیده

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Understanding Pervasive Games through Gameplay Design Patterns

This paper reports on a cluster analysis of pervasive games through a bottom-up approach based upon 120 game examples. The basis for the clustering algorithm relies on the identification of pervasive gameplay design patterns for each game from a set of 75 possible patterns. The resulting hierarchy presents a view of the design space of pervasive games, and details of clusters and novel gameplay...

متن کامل

Pervasive Games

Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Nowadays games are designed to be played in public spaces like hospitals and rehabilitation centers, shopping malls, conferences, museums and other nontraditional game venues. The increasing deployments...

متن کامل

Designing Pervasive Games for Learning

Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper reports on the work performed to identify guidelines that help designers in developing games able to provide an effective learning experience in such contexts. Such guidelines complement other proposals available in th...

متن کامل

Haptic Feedback in Pervasive Games

Physical interaction is a key aspect of pervasive games. Although physical affordances are exploited, games are missing certain kinds of feedbacks on the interface and/or interaction levels: Haptic feedback in pervasive games is still an open issue. This paper discusses feedback in pervasive games. To illustrate the ideas, our work on Haptic Airkanoid, an extension to Airkanoid, is presented. F...

متن کامل

Usability of Pervasive Games

Pervasive games poses challenges for Usability in several dimensions. First, they are appliances of Pervasive computing and Usability is primarily developed for conventional computer devices (such as desk top computers) and work-oriented applications. Secondly, they are interactive entertainment applications and not designed in order to support work-oriented usage and interaction. Future resear...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

ژورنال

عنوان ژورنال: The Academic Research Community publication

سال: 2018

ISSN: 2537-0162,2537-0154

DOI: 10.21625/archive.v2i3.346