Content manager for serious games: Theoretical framework and digital platform

نویسندگان

چکیده

In education, digital or traditional, the material studied by students is basis from which they will achieve knowledge. For this reason, schoolbooks have been meticulously designed to be scientifically correct and pedagogically sound. With digitization growth of shift adaptive learning methods, educational content no longer centrally decided distributed; instead, many professionals are allowed create distribute within their area expertise, educators often develop for classes. Still, games developed similarly books, where introducing new third parties not an option. Even though techniques that could assist in creation adaptable, customizable gameplay available used commercial games, utilization requires technical knowledge does allow wide use material. paper, we introduce a framework manage serious customized versions cover needs unlock potential learning. Towards goal, pilot implementation provides all necessary tools game developers adaptable retrieve customizations server. Furthermore, web platform has can browse custom sessions. These sessions educators’ created content. our supportive platform, elevate value including creation, manipulation, customization thus personalization.

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ژورنال

عنوان ژورنال: Advances in Mobile Learning Educational Research

سال: 2022

ISSN: ['2737-5676']

DOI: https://doi.org/10.25082/amler.2022.01.009