Algorithm for Computing Approximate Nash Equilibrium in Continuous Games with Application to Continuous Blotto
نویسندگان
چکیده
Successful algorithms have been developed for computing Nash equilibrium in a variety of finite game classes. However, solving continuous games—in which the pure strategy space is (potentially uncountably) infinite—is far more challenging. Nonetheless, many real-world domains action spaces, e.g., where actions refer to an amount time, money, or other resource that naturally modeled as being real-valued opposed integral. We present new algorithm approximating strategies games. In addition two-player zero-sum games, our also applies multiplayer games and with imperfect information. experiment on imperfect-information Blotto game, two players distribute resources over multiple battlefields. frequently used model national security scenarios applied electoral competition auction theory. Experiments show able quickly compute close approximations this game.
منابع مشابه
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ژورنال
عنوان ژورنال: Games
سال: 2021
ISSN: ['2073-4336']
DOI: https://doi.org/10.3390/g12020047