نتایج جستجو برای: sum game are simultaneously rejected. gambling
تعداد نتایج: 5235059 فیلتر نتایج به سال:
entrepreneurship has been known as a method of identifying new opportunities, allocating resources in the situation of uncertainty and creating an organization to manage resources. this paper describes religious learning approaches in which entrepreneurship is beneficial to society and individuals through its economic advantages. the benefits are gained through innovation, productivity and new ...
We say that the game is favorable if there is a gambling strategy such that almost. Only quite recently has the question of gambling systems optimal with respect.Optimal Gambling Systems for Favorable Games. Nonconstant sum red-and-black games with betdependent win probability functionIt is an easy problem to find, by backward induction, the betting system that maximizes. 1961 Optimal gambling ...
This study used PGSI to measure the motives of online stock exchange gamblers according to their responses about their online gambling. The main aim of the current study is to holistically explore the impact of motivational factors that motivate more usage of online gambling in Pakistan and behavioral factors that investigate the level of implementation of responsible gambling practices on PGSI...
in chapter 1, charactrizations of fragmentability, which are obtained by namioka (37), ribarska (45) and kenderov-moors (32), are given. also the connection between fragmentability and its variants and other topics in banach spaces such as analytic space, the radone-nikodym property, differentiability of convex functions, kadec renorming are discussed. in chapter 2, we use game characterization...
BACKGROUND AND AIMS A long existing notion is that the presence of music might affect gambling behavior. In spite of this, little empirical research on the subject exists. The main aim of the present study was to corroborate and elaborate on the existing findings concerning gambling and music through a laboratory based experiment. METHODS A nonclinical sample of 101 undergraduate students (72...
In this paper, we deal with games with fuzzy payoffs. We proved that players who are playing a zero-sum game with fuzzy payoffs against Nature are able to increase their joint payoff, and hence their individual payoffs by cooperating. It is shown that, a cooperative game with the fuzzy characteristic function can be constructed via the optimal game values of the zero-sum games with fuzzy payoff...
Although most people gamble occasionally for fun and pleasure, gambling brings with it inherent risks of personal and social harm. According to the most recent British Gambling Prevalence Survey there are ∼350,000 problem gamblers in the UK which equates to just under 1% of the adult population (Wardle et al., 2011). Problem and pathological gambling can negatively affect significant areas of a...
this study sought to examine the effect of cooperative game on iranian students achievements in english alphabet learning. cooperative games are games, in which players or teams work together towards a common goal without defeating someone. the methodology used in this study was experimental. the population of the study was 60 female students from the grade one in secondary school in tabriz, ir...
The majority of research on the link between video games and aggression has focused on the violent content in games. In contrast, recent experimental research suggests that it is video game competition, not violence, that has the greatest effect on aggression in the short-term. However, no researchers have examined the long-term relationship between video game competition and aggression. In add...
Migration from social casino games to gambling: Motivations and characteristics of gamers who gamble
The increasing convergence of the gambling and gaming industries has raised questions about the extent to which social casino game play may influence gambling. This study aimed to examine the relationship between social casino gaming and gambling through an online survey of 521 adults who played social casino games in the previous 12 months. Most social casino game users (71.2%) reported that t...
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