Recently, there has been a number of papers relating mechanism design and privacy (e.g., see [MT07, Xia11, CCK11, NST12, NOS12, HK12]). All of these papers consider a worst-case setting where there is no probabilistic information about the players’ types. In this paper, we investigate mechanism design and privacy in the Bayesian setting, where the players’ types are drawn from some common distr...