نتایج جستجو برای: 3D-Studio MAX
تعداد نتایج: 246683 فیلتر نتایج به سال:
عناصر گیاهی زینتی، در محیط و منظر جنبه کاربردی بیش از زیبایی دارند. در اینگونه فضا باید در کنار مسائل زیبایی به جنبه های عملکردی گیاهان نیز توجه نمود. برخی گیاهان که دارای کیفیات خاص زیبا شناسانه و محرک حواس آدمی هستند، نقش کلیدی در این میان بازی می کنند. در تحقیقی سعی در برآورد نوع نگرش زیباشناسانه 450 نفر از کاربران فضای سبز به صورت آزمون نظرسنجی گردید، به نحوی که فضای طراحی شده در نهایت مطاب...
This paper examines the usability of Blender and 3D Studio Max for a first-time user. Blender and 3D Studio Max are 3-dimensional (3-D) object modeling programs that are frequently used for modeling game objects. Both tools provide a graphical interface for model creation. Most game developers prefer a visual approach to design, because building graphics using a programming language and a graph...
A novel, non-touch, screen pointing “magic wand” interface is proposed for surgeon’s use in an environment requiring simultaneous display of several patients’ data over a continuous period of time. The magic wand or passive pointing device does not have any active energy source within it (as opposed to a laser pointer) and thus cannot easily be detected or identified. Thus, modeling and simulat...
Developing realistic three-dimensional stimuli is an integral part of research on visual perception and cognition, including implicit and explicit forms of visual memory, symmetry perception, object recognition, and perceptual categorization. This is particularly important for object representation research because many theories that were developed with simplified two-dimensional stimuli turned...
We describe a Digital Watermarking system dedicated for embedding watermarks into 3D polygonal models. The system consists of three watermarking algorithms, one named Vertex Flood Algorithm (VFA) suitable for embedding fragile public readable watermarks with high capacity and offering a way of model authentication, one realizing affine invariant watermarks, named Affine Invariant Embedding (AIE...
JAMES RYAN, Expressive Intelligence Studio, University of California, Santa Cruz ERIC KALTMAN, Expressive Intelligence Studio, University of California, Santa Cruz ANDREW MAX FISHER, Games and Playable Media, University of California, Santa Cruz TAYLOR OWEN-MILNER, 2K Games, Novato, California MICHAEL MATEAS, Expressive Intelligence Studio, University of California, Santa Cruz NOAH WARDRIP-FRUI...
عناصر گیاهی زینتی، در محیط و منظر جنبه کاربردی بیش از زیبایی دارند. در اینگونه فضا باید در کنار مسائل زیبایی به جنبه های عملکردی گیاهان نیز توجه نمود. برخی گیاهان که دارای کیفیات خاص زیبا شناسانه و محرک حواس آدمی هستند، نقش کلیدی در این میان بازی می کنند. در تحقیقی سعی در برآورد نوع نگرش زیباشناسانه 450 نفر از کاربران فضای سبز به صورت آزمون نظرسنجی گردید، به نحوی که فضای طراحی شده در نهایت مطاب...
This paper describes a 3D modeling system in Augmented Reality environment, named 3DARModeler. It can be considered a simple version of 3D Studio Max with necessary functions for a modeling system such as creating objects, applying texture, adding animation, estimating real light sources and casting shadows. The 3DARModeler introduces convenient, and effective human-computer interaction to buil...
This study utilizes a digital game to improve individual’s spatial abilities. An action game is designed and developed to achieve the purpose of the study. The game uses the 3D Studio Max 9.0 to build 3-D models: Photoshop CS2 for drawing characters and scenes textures, and Virtools Dev 4.0 for developing the game. In the game world, tasks are designed to increase spatial ability with rotating ...
max 250 words) The development of increasingly realistic experimental stimuli and task environments is important for understanding behavior outside the laboratory. We report a process for generating 3D human model stimuli that combines commonly used graphics software and enables the flexible generation of animated human models while providing parametric control over individualized identity feat...
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