نتایج جستجو برای: texture soil0058

تعداد نتایج: 41438  

2001
Lexing Ying Aaron Hertzmann Henning Biermann Denis Zorin

We present a novel method for texture synthesis on surfaces from examples. We consider a very general type of textures, including color, transparency and displacements. Our method synthesizes the texture directly on the surface, rather than synthesizing a texture image and then mapping it to the surface. The synthesized textures have the same qualitative visual appearance as the example texture...

Journal: :Computational Statistics & Data Analysis 2003
Jirí Grim Michal Haindl

A new method of texture modelling based on discrete distribution mixtures is proposed. Unlike some alternative approaches the statistical properties of textures are modelled by a discrete distribution mixture of product components. The univariate distributions in the products are represented in full generality by vectors of probabilities without any constraints. The texture analysis is made in ...

2005
Michal Haindl Martin Hatka

This paper describes a method for synthesizing natural textures that realistically matches given colour texture appearance. The novel texture synthesis method, which we call the roller, is based on the overlapping tiling and subsequent minimum error boundary cut. An optimal double toroidal patch is seamlessly repeated during the synthesis step. While the method allows only moderate texture comp...

Journal: :Comput. Graph. Forum 2004
Eric Bourque Gregory Dudek

We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation uses a library of procedural shaders and selects the correct shaders and associated parameters to accomplish the task. In general, selecting a procedural texture from a library, or finding the correct parameters to produ...

2001
Yingqing Xu Song-Chun Zhu Baining Guo Heung-Yeung Shum

Recently there is a resurgent interest in example based texture analysis and synthesis in both computer vision and computer graphics. While study in computer vision is concerned with learning accurate texture models, research in graphics is aimed at effective algorithms for texture synthesis without necessarily obtaining explicit texture model. This paper makes three contributions to this recen...

2005
G. Wiselin Jiji L. Ganesan

Textures are replications, symmetries and combinations of various basic patterns, usually with some random variation one of the gray-level statistics. This article proposes a new approach to Segment texture images. The proposed approach proceeds in 2 stages. First, in this method, local texture information of a pixel is obtained by fuzzy texture unit and global texture information of an image i...

2003
Yanxi Liu Wen-Chieh Lin

Departures from a regular texture pattern can happen in many di erent dimensions. Previous related work has focused on faithful texture synthesis for near-regular texture departing along the color and intensity axes while the underlying geometric regularity is well preserved. In this paper, we address the issue of faithful texture synthesis for textures that have both the structural and color/i...

2012
B. M. Waller

A new approach to colour-texture segmentation is presented which uses Local Binary Pattern data and a new colour quantisation scheme based on hue and saturation to provide evidence from which pixels can be classified into texture classes. The proposed algorithm, which we contend to be the first use of evidence gathering in the field of texture classification, uses Generalised Hough Transform st...

2016
Baocai Yin Xin Y. Rui T. S. Huang S. F. Chang J. H. Husøy G. H. Wu Y. J. Zhang X. G. Lin

Texture is a surface property which is used to identify and recognize the object. Texture analysis is important in many applications of computer image analysis for classification and segmentation of images based on local spatial patterns of intensity or color. In texture classification the goal is to assign an unknown sample image to one set of known texture classes. The proposed method is text...

Journal: :Comput. Graph. Forum 2009
Jianye Lu Julie Dorsey Holly E. Rushmeier

Texture synthesis techniques require nearly uniform texture samples, however identifying suitable texture samples in an image requires significant data preprocessing. To eliminate this work, we introduce a fully automatic pipeline to detect dominant texture samples based on a manifold generated using the diffusion distance. We define the characteristics of dominant texture and three different t...

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