نتایج جستجو برای: rgb

تعداد نتایج: 7868  

2006
Milan Mosny Brian V. Funt

Does extending the number of channels from the 3 RGB sensors of a colour camera to 6 or 9 using a multispectral camera enhance the performance of illumination-estimation algorithms? Experiments are conducted with a variety of colour constancy algorithms (Maloney-Wandell, Chromagenic, Greyworld, Max RGB, and a Maloney-Wandell extension) measuring their performance as a function of the number of ...

2016
H. K. Kang S.-B. Park C. H. Kim

This study was carried out to investigate the effect of dietary supplementation of red ginseng by-product (RGB) on the laying performance, blood biochemistry, and microbial population in laying hens. A total of 120 Hy-Line Brown laying hens (75 weeks old) were randomly allotted to 1 of 3 dietary treatments with 4 replicates per treatment. A commercial-type basal diet was prepared, and 2 additio...

2017
Walid Darwish Shenjun Tang Wenbin Li Wu Chen

Commercial RGB-D sensors such as Kinect and Structure Sensors have been widely used in the game industry, where geometric fidelity is not of utmost importance. For applications in which high quality 3D is required, i.e., 3D building models of centimeter‑level accuracy, accurate and reliable calibrations of these sensors are required. This paper presents a new model for calibrating the depth mea...

Journal: :CoRR 2016
Peter Bertholet Alexandru Eugen Ichim Matthias Zwicker

We present a method for temporally consistent motion segmentation from RGB-D videos assuming a piecewise rigid motion model. We formulate global energies over entire RGB-D sequences in terms of the segmentation of each frame into a number of objects, and the rigid motion of each object through the sequence. We develop a novel initialization procedure that clusters feature tracks obtained from t...

2018
Yinda Zhang Thomas Funkhouser

The goal of our work is to complete the depth channel of an RGB-D image. Commodity-grade depth cameras often fail to sense depth for shiny, bright, transparent, and distant surfaces. To address this problem, we train a deep network that takes an RGB image as input and predicts dense surface normals and occlusion boundaries. Those predictions are then combined with raw depth observations provide...

2016
Yuan-Cheng Lee Jiancong Chen Ching Wei Tseng Shang-Hong Lai

Face recognition from RGB-D images utilizes 2 complementary types of image data, i.e. colour and depth images, to achieve more accurate recognition. In this paper, we propose a face recognition system based on deep learning, which can be used to verify and identify a subject from the colour and depth face images captured with a consumer-level RGB-D camera. To recognize faces with colour and dep...

2001
Marek Domanski Krzysztof Rakowski

A comparison of lossleess compression results is given for RGB, YCRCB and reversible JPEG 2000 color space. The paper describes the general conditions that rounding errors of a color transformation do not cumulate in the consecutive cycles of forward and inverse transformation. In particular, rounding errors of the RGB → YCRCB → RGB transformation do not accumulate in the consecutive transforma...

2016
Boaz Arad Ohad Ben-Shahar

Hyperspectral imaging is an important visual modality with growing interest and range of applications. The latter, however, is hindered by the fact that existing devices are limited in either spatial, spectral, and/or temporal resolution, while yet being both complicated and expensive. We present a low cost and fast method to recover high quality hyperspectral images directly from RGB. Our appr...

Journal: :CoRR 2017
Charles Ruizhongtai Qi Wei Liu Chenxia Wu Hao Su Leonidas J. Guibas

While object recognition on 2D images is getting more and more mature, 3D understanding is eagerly in demand yet largely underexplored. In this paper, we study the 3D object detection problem from RGB-D data captured by depth sensors in both indoor and outdoor environments. Different from previous deep learning methods that work on 2D RGB-D images or 3D voxels, which often obscure natural 3D pa...

Journal: :J. Graphics, GPU, & Game Tools 2011
Peter Shirley Austin Robison R. Keith Morley

Simple tone reproduction methods such as the Reinhard global photographic tonemapping operator are popular methods for mapping high-dynamic range images to a lowdynamic range display. However, these methods deal mainly with how luminance is mapped; much less attention has been paid to how a full RGB color is produced. We introduce a simple method, inspired by traditional photography’s use of po...

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