نتایج جستجو برای: positive and negative affordances affordance polarity

تعداد نتایج: 16909181  

Journal: :CoRR 2017
Thanh-Toan Do Anh Nguyen Ian D. Reid Darwin G. Caldwell Nikolaos G. Tsagarakis

We propose AffordanceNet, a new deep learning approach to simultaneously detect multiple objects and their affordances from RGB images. Our AffordanceNet has two branches: an object detection branch to localize and classify the object, and an affordance detection branch to assign each pixel in the object to its most probable affordance label. The proposed framework employs three key components ...

2014
Bilal Balci Christoph Rosenkranz Sabine Schuhen

The concept of affordances has been suggested as a way to understand the effects of information technology (IT) on human behavior and the factors that affect individual IT use. However research has discussed affordances mostly on a conceptual or theoretical level. We empirically investigate different characteristics of affordances to understand the factors that influence users’ understanding of...

2011
Udo Kannengiesser John S. Gero

Introduction One of the many goals of design research is to better understand the ways in which end users interact with the products of designing. This focus is not surprising—the ultimate measure of success for any design is the adoption by the user. The concept of affordance recently has been the focus of increased interest in the design research community because it captures well the relatio...

Journal: :CoRR 2015
David F. Fouhey Xiaolong Wang Abhinav Gupta

The field of functional recognition or affordance estimation from images has seen a revival in recent years. As originally proposed by Gibson, the affordances of a scene were directly perceived from the ambient light: in other words, functional properties like sittable were estimated directly from incoming pixels. Recent work, however, has taken a mediated approach in which affordances are deri...

Journal: :J. Braz. Comp. Soc. 2000
Clarisse Sieckenius de Souza Raquel Oliveira Prates Tom Carey

The concept of affordance has been brought to HCI by Don Norman, who has recently protested against its misuse by designers. They say they will put affordances in the interface, or afford this or that to the users, but Norman points out that affordances only exist inasmuch as they are perceived by users. Therefore, it doesn’t make sense to use the term as designers do. This paper takes the desi...

2001
Clarisse Sieckenius de Souza Raquel Oliveira Prates Tom Carey

The concept of affordance has been brought to HCI by Don Norman, who has recently protested against its misuse by designers. They say they will put affordances in the interface, or afford this or that to the users, but Norman points out that affordances only exist inasmuch as they are perceived by users. Therefore, it doesn’t make sense to use the term as designers do. This paper takes the desi...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه علامه طباطبایی - دانشکده علوم تربیتی و روانشناسی 1393

the purpose of this study was to investigate the relationship between teachers’ class management practices with students’ self- regulated learning and academic self-efficacy. in this study relating to the management class, three dimensions, (training management, people management and behavior management) and three style (interventionist, interactionist and non-interventionist) was considered. r...

Journal: :CoRR 2016
Abhilash Srikantha Juergen Gall

Localizing functional regions of objects or affordances is an important aspect of scene understanding. In this work, we cast the problem of affordance segmentation as that of semantic image segmentation. In order to explore various levels of supervision, we introduce a pixelannotated affordance dataset of 3090 images containing 9916 object instances with rich contextual information in terms of ...

2014
Andreas ten Pas Robert Platt

We propose a new approach to localizing handle-like grasp affordances in 3-D point clouds. The main idea is to identify a set of sufficient geometric conditions for the existence of a grasp affordance and to search the point cloud for neighborhoods that satisfy these conditions. Our goal is not to find all possible grasp affordances, but instead to develop a method of localizing important types...

2014
Tilman Geishauser Yun-Gyung Cheong Mark J. Nelson

Smart objects are a representation strategy for games and virtual worlds, in which information about object interactions is distributed into the objects themselves: an object knows how it can be used, what kinds of effects it has, etc. In this work, we describe a prototype that aims to explore social simulation using smart objects. We extend the concept of smart objects to include a model of hu...

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