نتایج جستجو برای: physical texture
تعداد نتایج: 701784 فیلتر نتایج به سال:
3D video games use texture maps to improve the realism and the visual detail of graphical objects without significantly increasing rendering complexity. The general trend in the gaming industry towards the use of large texture maps has lead to the use of texture compression techniques. Current color texture compression techniques treat all texture content uniformly which can lead to reduced vis...
Canning of sausage is one of the methods to extend the shelf life of sausage with lower percentage of additives such as nitrite. This method reduces transport and storgae costs, too. The present stduy was carried out in two stages. The first stage consists of preparing sausages with four different formulations in Isfahan Senobar Factory and producing canned sausage. In the second stage, physico...
this study was carried out to investigate the effective environmental factors in the distribution of vegetation in zirkouh rangelands of qaen. after delimitation of the study area, sampling of soil and vegetation were performed using randomized- systematic method. vegetation cover was recorded by using braun-blanquet combined abundance-cover scale in each sample. within each sample, one profile...
Functionality of Marve seed gum (Salvia Macrosiphon Boiss) on rheological properties and staling of Baguette bread have been studied. Three different concentrations of 0.1 %, 0.5% and 1% (w/w, flour basis) were applied and this hydrocolloid affected the quality of the stored bread to some extent. The effects of Marve seed gum on the rheological properties of dough was also investigated instrume...
An Efficient Technique for Image Retrieval from the Large Database on the Basis of Color and Texture
Now a day’s development of multimedia technology, the possibilities of utility of large databases is rapidly increasing. To handle its management and retrieval CBIR is the best and effective method. CBIR technique uses the visual contents like as color, shape and texture that are called features, to searching, browsing, and navigation of query images for large image databases. Color is the visu...
This paper reports new findings of our ongoing research on perceived instability that human users frequently experience from interacting with virtual textures rendered with a force-feedback haptic interface. Our work is aimed at a better understanding of a new type of perceived instability called “aliveness”, which was discovered during our previous psychophysical experiments performed using a ...
This paper presents the results of the CT-STARR (CT-Surface Texture for Additive Round Robin) interlaboratory comparison. The study compares the results obtained for the extraction of areal surface texture data per ISO 25178-2 from five X-ray computed tomography (XCT) volume measurements from each of four laboratories. To reduce the number of process variables, all participants utilise a Nikon ...
Grinding surface roughness measurement based on the co-occurrence matrix of speckle pattern texture.
Surface speckle pattern intensity distribution resulting from laser light scattering from a rough surface contains various information about the surface geometrical and physical properties. A surface roughness measurement technique based on the texture analysis of surface speckle pattern texture images is put forward. In the surface roughness measurement technique, the speckle pattern texture i...
small precipitation with temporal and spatial variation of rainfall is the main responsible factors on flood occurrence in arid and semi arid regions. floods in their regions usually contain high concentration of sediments which when they are deposited on the surface of lands, they change the properties of soils of the area. in this research, the effect of floodwater spreading on physic-chemica...
This paper presents an interactive technique for the dense texture-based visualization of unsteady 3D flow, taking into account issues of computational efficiency and visual perception. High efficiency is achieved by a novel 3D GPU-based texture advection mechanism that implements logical 3D grid structures by physical memory in the form of 2D textures. This approach results in fast read and wr...
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