نتایج جستجو برای: learner interaction
تعداد نتایج: 578859 فیلتر نتایج به سال:
Given the growing use of mobile devices, there is now increasing interest in the potential for supporting the mobile learner. However, there remains much research to be undertaken, to Wnd eVective ways of facilitating learning with mobile devices. This paper considers how to support the mobile language learner using a handheld computer. It introduces TenseITS, a language learning environment th...
By opening the learner model to both the learner and other peers within an e-learning system, the learner is able to reflect on the contents of the model. Information in the model depends on the context in which it is generated. Current systems translate an existing model to fit the context. The active open user modelling approach presented in this paper describes a method of generating the mod...
Nowadays, instructional technologies are the enabler for educators to have more choices in course planning, course design, and lecturing. These technologies not only strengthen the communication between instructors and learners, but also let the learners get an easily access their course materials at anytime and from anywhere. As a result, many educational institutes, including formal universit...
The focus of this paper is the application of the theory of contingent tutoring to the design of a computer-based system designed to support learning in aspects of algebra. Analyses of interactions between a computer-based tutoring system and 42, 14and 15-year-old pupils are used to explore and explain the relations between individual dierences in learner±tutor interaction, learners' prior kno...
Online education is an inevitable trend in the era of digital transformation, but effective implementation not easy. This research was conducted to understand relationship between interaction and perceived progress online learning, under mediated effect satisfaction. Data gathered from 223 full-time learners at nine universities Vietnam, using Google Forms. Since study had a mediating variable,...
Technology facilitates advances in learning and drives learning paradigms. One recent innovation is TwitchTM, an online streaming platform often used for video game tutorials but also enables amateur online instruction (Hamilton, Garretson, & Kerne, 2014)). Twitch represents a unique learning paradigm that is not perfectly represented in previous technologies because of its “ground-up” evolutio...
This study investigated the desirable characteristics of anthropomorphized learning-companion agents for college students. First, interviews with six undergraduates explored their concepts of desirable learning companions. The interviews yielded agent competency, agent personality, and interaction control. Next, a controlled experiment examined whether learner competency (strong vs. weak) would...
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