نتایج جستجو برای: hexad scale player types

تعداد نتایج: 1061158  

2014
Dereck Toker Ben Steichen Max Birk

This paper presents preliminary work towards personalizing and recommending social network games based on a user’s player type. In particular, we present research aimed at supporting such personalization through the prediction of player type from automatically collected user data. We first provide a brief overview of player types, and then outline several data sources that we gathered from a po...

2010
Duozhe Li

This paper studies the bargaining between one central player and N peripheral players. In each period the central player chooses which peripheral player to bargain with, hence the bargaining protocol is endogenously determined. The peripheral players are heterogeneous in terms of their bargaining power. We characterize the set of equilibrium outcomes with two different types of contracts, namel...

Journal: :Games and Economic Behavior 2010
Steve Alpern Shmuel Gal Eilon Solan

We study an on-line selection game between two committee members (the players). The committee interviews candidates sequentially and has to decide, after each interview, whether to hire or to interview the next candidate.. Each player can either accept or reject the candidate, and if he rejects the candidate while the other accepts her, he can cast a veto. The candidate is hired if accepted by ...

Journal: :Proceedings of the AAAI Conference on Artificial Intelligence 2019

2016
ZEKİ YETGİN

In this paper, a QoE (quality of experience) aware player is introduced that changes the temporal characteristics of streaming according to subjective parameters to increase the QoE. With the proposed player, two contributions are provided. First, the capability of rate adaptation methods is further enhanced by the playing rate adaptation where playing some video segments in negligible reduced ...

Journal: :Proceedings of the ACM on programming languages 2022

Reasoning about memory aliasing and mutation in software verification is a hard problem. This especially true for systems using SMT-based automated theorem provers. Memory reasoning SMT typically requires nontrivial amount of manual effort to specify heap invariants, as well extensive alias from the solver. In this paper, we present hybrid approach that combines linear types with reasoning. We ...

Journal: :Entertainment Computing 2011
Ruck Thawonmas Keisuke Yoshida Jing-Kai Lou Kuan-Ta Chen

Please cite this article in press as: R. Thaw j.entcom.2011.01.003 This paper analyzes revisitations in online games focusing on two types of revisitations: game revisitations and area revisitations. A player revisits a game and areas therein with purposes. For game revisitations, we conduct a large-scale analysis using Shen Zhou Online access log collected for nearly 6 years consisting of 50,0...

Background. Sports injuries, in addition to the economic cost which they incur for football clubs, appear to be linked to a worse collective performance during the season. Objectives. The aim of this study was to determine the injury incidence in a professional football team during 4 consecutive seasons. Methods. A total of 109 football players aged about 25 ± 4 years, having experienc...

Journal: :Mathematics 2021

We propose a model of network formation as two-stage game with chance moves and players various types. First, the leader suggests connected communication for to join. Second, nature selects type vector based on given probability distribution, each player decides whether or not join keeping in mind only his own leader’s type. The is incomplete information since has belief over payoff functions o...

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