نتایج جستجو برای: fuzzifying compactness
تعداد نتایج: 8078 فیلتر نتایج به سال:
In this article we present a fuzzy logic based method for the construction of thoughts of artificial animals (animats). Due to the substantial increase of the processing power of personal computers in the last decade there was a notable progress in the field of animat construction and simulation. Regardless of the achieved results, the coding of the animat’s behaviour is very inaccurate and can...
under favorable soil conditions such as existence of easily destructible organic compounds, balanced heat and moisture, adequate ventilation and abundant nutrients, organic materials are mineralized. once mineralizing occurs, mineral elements like p, s, ca, mg, k and other cations are released. a related study was conducted to determine the effect of seven organic fertilizers (leaf mold (lm), r...
Inthispaper, (L,M)-fuzzy domain finiteness and (L,M)-fuzzy restricted hull spaces are introduced, and several characterizations of the category (L,M)-CS of (L,M)-fuzzy convex spaces are obtained. Then, (L,M)-fuzzy stratified (resp. weakly induced, induced) convex spaces are introduced. It is proved that both categories, the category (L,M)-SCS of (L,M)-fuzzy stratified convex spaces and the cate...
A new and simpler proof is given of the result of P. Rabinowitz for nontrivial time periodic solutions of a vibrating string equation utt-ux, + g(u) = 0 and Dirichlet boundary conditions on a finite interval. We assume essentially that g is nondecreasing, and g(u)/u+m as Iu(+w. The proof uses a modified form (PS), of the Palais-Smale condition (PS). Let g : R-+R be a continuous nondecreasing fu...
Let f be a positive smooth function on a close Riemann surface (M,g). The f − energy of a map u from M to a Riemannian manifold (N, h) is defined as E f (u) = M f |∇u| 2 dV g. In this paper, we will study the blow-up properties of Palais-Smale sequences for E f. We will show that, if a Palais-Smale sequence is not compact, then it must blows up at some critical points of f. As a sequence, if an...
This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in which the opponents are BDI-style intelligent agents. The components of the system and the methods used in fuzzifying the game’s rules and variables are discussed. In addition, comparisons are drawn between the proposed fu...
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