نتایج جستجو برای: feasible motion
تعداد نتایج: 296091 فیلتر نتایج به سال:
OBJECTIVE To explore the feasibility of using low-cost motion interactive games as a home-based intervention for children with cerebral palsy (CP). METHODS Fourteen children with CP, 6-16 years old, practiced with the EyeToy for PlayStation2® in their homes during 4 weeks. Outcome measures were physical activity monitors, Movement Assessment Battery for Children-2 (mABC-2), Bruininks-Oseretsk...
This paper presents an approach of motion planning for a humanoid robot using a state transition method. In this method, motion planning is simplified by introducing a state-space to describe the whole motion series. And each state in the state-space corresponds to a contact state specified during the motion. The continuous motion is represented by a sequence of discrete states. The concept of ...
A method based on computer vision technologies is presented to achieve the function that the simulated motion in sport simulation system and the motion in sport video are presented on the same screen and at the same view point. The proposed method first applies the camera self-calibration theory to obtaining camera intrinsic parameters in sport video according to the 2D video features correspon...
Implementation of an Automatic Semi-Fluid Motion Analysis Algorithm on a Massively Parallel Computer
The implementation of a parallel algorithm for estimating non-rigid motion vectors using a semi-fluid motion model applied to time-varying satellite imagery is described. Deformable motion tracking of non-rigid biological objects and remotely sensed objects such as clouds, atmospheric aerosols and gases, polar sea ice, or ocean currents are important application domains for the Semi-fluid Motio...
Crowd simulation is becoming indispensable in computer games and animations. Several approaches to this problem have succeeded in generating flocking behaviors with virtual forces but it remains difficult to manipulate the collective behaviors of a crowd to respect certain desired shape. In this paper, we propose a crowd simulation system that can generate a feasible path taking the crowd to th...
In hostile environments, adversaries can launch passive attacks against interceptable routing information embedded in routing messages and data packets. Allowing adversaries to trace network routes and infer the motion pattern of nodes at the end of those routes may pose a serious threat to covert operations. In this paper we propose a feasible adversary model of such attacks, then present seve...
A public web-based facility to infer, analyse and graphically represent the likely modes of a protein motion, starting from a static structure, is presented. This facility is based on the use of CONCOORD to generate an ensemble of feasible protein structures that are subsequently analysed by principal component analysis to identify probable concerted motions. The user is returned the ensemble o...
In this paper, we study the numerical method for solving forward-backward stochastic differential equations driven by G-Brownian motion (G-FBSDEs) which correspond to fully nonlinear partial (PDEs). First, give an approximate conditional G-expectation and obtain some feasible methods calculate distribution of motion. On basis, efficient schemes G-FBSDEs are then proposed. We rigorously analyze ...
The dynamics and control of a satellite in proximity to the asteroid Apophis across its Earth close approach 2029 is evaluated investigated. First, feasibility carrying out operations about when heliocentric orbit phase shown be feasible. Then three different types motion relative are analyzed that will enable spacecraft take observations throughout approach. These maintaining somewhat distant ...
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