نتایج جستجو برای: crowded scenes

تعداد نتایج: 26030  

Journal: :Remote Sensing 2023

With the rapid development of urban ground transportation, lane line detection is gradually becoming a major technological direction to help realize safe vehicle navigation. However, results may have incompleteness issues, such as blurry lines and disappearance in distance, since be heavily obscured by vehicles pedestrians on road. In addition, low-visibility environments also pose challenge fo...

2003
Adam Szarowicz Marek Mittmann Paolo Remagnino Jaroslaw Francik

The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of the evacuation from crowded areas. Automation in action creation eliminates the need for human labour, which shortens the task of generation of the crowd scenes and also reduces the costs. This paper addresses a shortc...

Journal: :IEEE Transactions on Pattern Analysis and Machine Intelligence 2018

Journal: :IEEE robotics and automation letters 2021

Context plays a significant role in the generation of motion for dynamic agents interactive environments. This work proposes modular method that utilises learned model environment prediction. modularity explicitly allows unsupervised adaptation trajectory prediction models to unseen environments and new tasks by relying on unlabelled image data only. We both spatial aspects given alongside per ...

2001
Franco Tecchia Celine Loscos Yiorgos Chrysanthou

Introduction The wide use of computer graphics in games, entertainment, medical, architectural and cultural applications, has led it to becoming a prevalent area of research. At the current stage of technology, users can interactively navigate through complex, polygon-based scenes rendered with sophisticated lighting effects and high quality antialiasing techniques. Animated characters (or agen...

Journal: :International Journal of Computational Intelligence Systems 2021

Journal: :TURKISH JOURNAL OF ELECTRICAL ENGINEERING & COMPUTER SCIENCES 2016

2002
Peter Forte Adam Szarowicz

Generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of the evacuation from crowded areas. Currently such scenes have to be created by human animators using dedicated software packages. This is both expensive and time-consuming. Our “FreeWill” prototype proposes and implements ...

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