نتایج جستجو برای: computer generated holography

تعداد نتایج: 855816  

Journal: :CoRR 2014
Yongli Li Peng Luo Chong Wu

Network node similarity measure has been paid particular attention in the field of statistical physics. In this paper, we utilize the concept of information and information loss to measure the node similarity. The whole model is based on this idea that if two nodes are more similar than the others, then the information loss of seeing them as the same is less. The present new method has low algo...

2014
María Rodríguez-Bailón Juan Lupiáñez Estrella Ródenas-García Tamara García Morán Mónica Triviño María Jesús Funes

To study Cognitive Control, many computer-generated tasks based on Stimulus-Stimulus (Stroop) or StimulusResponse (Simon) conflict has been designed where a controlled response is required while inhibiting automatic behaviour. Cognitive control can also be measured in the context of more ecological multistep everyday activities for example to avoid the use of distracting objects in the scene. T...

2010
John MacCallum Andrew Schmeder

We present a parametric method for the variable control of tempo with specification of shape and phase alignment constraints, and its implementation as a graphical interface written in C for the Max/MSP environment. This tool aids in the construction and management of polyphonic streams of independent, fixed or smoothly-varying tempos suitable for live performance or computer-generated scores. ...

Journal: :J. UCS 1998
Sabine Volbracht Gitta Domik Dorothea Backe-Neuwald Hans-Dieter Rinkens

Spatial orientation is an important ability, which should be facilitated in geometry courses of elementary schools. A preferred approach (in Germany) typically involves navigation and orientation tasks with pictures of a town and city maps depicted in a book. Because of increasing use of computer systems in schools, it is very interesting to explore the value a virtual environment possesses for...

2014
Carmela Acevedo Michael Kohlhase

Mathematics is a fast growing discipline where an average of 120 thousand papers are published per year. We seek to provide better interfaces to interact with this huge collection of documents. To study new techniques that allow users to intuitively assess and interact with mathematical publication collections we use OpenMathMap (OMM) – a computer-generated map which represents Mathematical Sub...

1992
Philippe A. Couvignou Nikolaos Papanikolopoulos Pradeep K. Khosla

with a controolkd camera. Our .ppmrch is based on computer-generated ddomuble modrk, w h i i move and deform in order to adhere IO thc contourn of dK object king ttackd. A ddotmable or elastic d e l K a mesh of Urifici.l massive paticks coIu).Qcd to each &r by artificial elastic springs. Eachputick intcrwo with the object through attracting forcca c r u d by high valuer in the image-gdicni map....

2003
Benjamin Lok Samir Naik Mary C. Whitton Frederick P. Brooks

Immersive virtual environments (VEs) provide participants with computer-generated environments filled with virtual objects to assist in learning, training, and practicing dangerous and/or expensive tasks. But for certain tasks, does having every object being virtual inhibit the interactivity? Further, does the virtual object’s visual fidelity affect performance? Overall VE effectiveness may be ...

Journal: :Computers & Graphics 2002
Lilly Spirkovska Suresh K. Lodha

The two official sources for aviation weather reports both provide weather information to a pilot in a textual format. A number of systems have recently become available to help pilots with the visualization task by providing much of the data graphically. However, two types of aviation weather data are still not being presented graphically. These are airport-specific current weather reports (kn...

2011
Joan Borràs-Comes Cecilia Pugliesi Pilar Prieto

The precise nature of the interaction between acoustic and visual information in the perception of prosodic information is a question that still remains unclear. Though the fuzzy logical model of perception (FLMP) has been shown to explain the recognition of segmental information, this model also needs to be tested in the field of suprasegmentals such as facial gestures. The first goal of this ...

2007
Christoph Brachmann Benjamin Walther-Franks Jörn Loviscach

To counteract the sterile look of computer-generated worlds, we introduce a procedural model for worn edges that can be seen in buildings and stones: edges that have suffered minor damage at multiple points, resulting in material being chipped off. Employing data gathered from photographs, the method adds minute detail along exposed edges. The deformed geometry may be simulated with normal maps...

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