نتایج جستجو برای: complex characters

تعداد نتایج: 823286  

2007
Maria Cutumisu Duane Szafron Jonathan Schaeffer Kevin Waugh Curtis Onuczko Jeff Siegel Allan Schumacher

Intelligent non-player characters that exhibit realistic ambient behaviors produce more captivating and immersive stories for the player. However, the creation of nonrepetitive and entertaining behaviors is challenging, since it involves writing complex custom scripting code for thousands of characters in a common game adventure. This demonstration describes the generation of motivational behav...

2009
Geoffrey R. Robinson

INTRODUCTION AND NOTATION: As usual, for G a finite group, we denote the set of non-identity elements of G by G, the number of conjugacy classes of G by k(G) and the set of complex irreducible characters ofG by Irr(G). When H is a non-trivial subgroup of G, we let k+(G,H) denote the number of irreducible characters of G which do not vanish identically on H (and we remark that k+(G,H) = k(G) whe...

2009
Frederick W. P. Heckel G. Michael Youngblood D. Hunter Hale

With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI techniques than have been used in the past. While additional CPU time makes improved AI feasible, better tools for building agents are needed to make good interactive characters a reality. In this paper we present the B...

Journal: :CoRR 2017
Danyang Sun Tongzheng Ren Chongxun Li Jun Zhu Hang Su

Automatically writing stylized Chinese characters is an attractive yet challenging task due to its wide applicabilities. In this paper, we propose a novel framework named Style-Aware Variational Auto-Encoder (SA-VAE) to flexibly generate Chinese characters. Specifically, we propose to capture the different characteristics of a Chinese character by disentangling the latent features into content-...

2003
Matthew McNaughton James Redford Jonathan Schaeffer Duane Szafron

Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specified using simple finite state machines and, more recently, by AI scripting languages. These languages are relatively “simple”, in part because the language has to serve three user communities: game designers, game program...

2014
Silas Bossert

K e y w o r d s : Bombus lucorum-complex, Bombus cryptarum, Bombus magnus, cryptic species, morphological characters, future issues

2015
Caroline B. Ward PETER UVIN

This thesis explores the pervasive role of commerce in Shakespeare’s comedy The Merchant of Venice, with a particular focus on the characters of Antonio, Bassanio, Shylock, and Portia, and the dual locales of Venice and Belmont. The way in which various characters engage in commerce is a reflection of their individual motives and affiliations. At the same time, the rhetoric of commerce, worth, ...

Journal: :Presence 1993
Margaret Thomas Kelso Peter Weyhrauch Joseph Bates

Let us consider the presentation by computers of rich, highly interactive worlds that are inhabited by dynamic and complex characters, and shaped by aesthetically pleasing stories. We shall call this interactive drama, and we believe that it requires strong characters, aesthetic presentation, and long-term dramatic structure. This paper describes an experiment designed to help us understand how...

Journal: :Journal of evolutionary biology 2007
E J Márquez L L Knowles

Tests of correlated evolution typically treat phenotypic characters as univariate variables, even though different trait attributes may contribute to their association with other traits. In this study, patterns of character covariation among species are analysed in a multivariate framework to test for both correlated rates and directions of evolutionary change in traits forming the genitalic co...

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