نتایج جستجو برای: comics publications
تعداد نتایج: 58747 فیلتر نتایج به سال:
There are times when Computer Graphics is required to be succinct and simple. Carefully chosen simplified and static images can portray a narration of a story as effectively as 3D photo-realistic continuous graphics. In this paper we present an automatic system which transforms continuous graphics originating from real 3D virtualworld interactions into a sequence of comics images. The system tr...
Comics have been shown to be able to tell a story by guiding the viewers gaze patterns through a sequence of images. However, not much research has been done on how comic techniques affect these patterns. We focused this study to investigate the effect that the structure of a comics panels have on the viewers reading patterns, specifically with the time spent reading the comic and the number of...
Comic books are a medium which should be able to reach readers, whether male or female. Yet, the overwhelming majority of comic book readers are male. The feminist sociological perspective asks what the role of women is in a given situation, why that had come to be, and how can it be changed for the betterment of society. The realm of comic books is cyclical between fans and the publishing comp...
Numerous research works about the extraction of low-level features from images and videos have been published. However, only recently the focus has shifted to exploiting low-level features to classify images and videos automatically into semantically meaningful and broad categories. In this paper, novel classification algorithms are presented for three broad and generalpurpose categories. In de...
This article illuminates the transmedia storytelling techniques in The Walking Dead comic book and video game. Telltale Games’ The Walking Dead localizes itself within the comic book world of The Walking Dead by acting as a transmedia storytelling device and using intertextuality comics to assist game players with meaning-making. By participating in the game, Telltale rewards players with addit...
Recently, we have presented a comic generating system that visualizes an online-game play. Our system was inspired by a former work of Shamir et al. However, comics generated in their work can have series of similar frames when multiple actions occur near each other in both time and space. In this paper, we first present a frame-selection module that uses Habituated Self-Organizing Map. Our met...
Comic-like summaries exploit the narrative structure of comics to create intuitive and easily readable abstracts. However, real comics use complex composition techniques which are difficult to mimic in an unsupervised way as they involve high level semantic understanding. This paper explores the use of visual attention analysis and face detection to embed regions of interest in adjacent images,...
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