نتایج جستجو برای: bézier type generalized ball curve
تعداد نتایج: 1620588 فیلتر نتایج به سال:
As a new method of representing curves, Q-Bézier curves not only exhibit the beneficial properties of Bézier curves but also allow effective shape adjustment by changing multiple shape parameters. In order to resolve the problem of not being able to construct complex curves using a single curve, we study the geometric continuity conditions for Q-Bézier curves of degree n. Following the analysis...
Presented paper describes the method for finding the intersection of class space rational Bezier curves. The problem curve/curve intersection belongs among basic geometric problems and the aim of this article is to describe the new technique to solve the problem using relief perspective and Bezier clipping.
The paper is devoted to the parametrization extension problem: given a loop composed of 3 (resp. 4) rational Bézier curves on a rational surface X, find a triangular (resp. tensor product) Bézier patch on X of optimal degree bounded by these curves. The constructive solution to the formulated problem is presented in details for cases where X is a sphere or a hyperbolic paraboloid. Then X is an ...
Two bounds on the magnitude of the derivative of rational Bézier curves are presented and compared with the known ones. As an application, we improve the existing bounds on the magnitude of partial derivatives of rational Bézier surfaces. 2005 Elsevier B.V. All rights reserved.
In this talk we show a construction for characterising developable surfaces in the form of Bézier triangular patches. It is shown that constructions used for rectangular patches are not useful, since they provide degenerate triangular patches. Explicit constructions of nondegenerate developable triangular patches are provided.
Two methods to generate tensor-product Bézier surface patches from their boundary curves and with tangent conditions along them are presented. The first one is based on the tetraharmonic equation: we show the existence and uniqueness of the solution of ∆4−→x = 0 with prescribed boundary and adjacent to the boundary control points of a n× n Bézier surface. The second one is based on the nonhomog...
Graphics systems usually have primitives for rendering straight-line segments, circles, Bézier curves and surfaces. However, they do not have generalized primitives for implicit curves and surfaces. This is so because current algorithms have serious difficulties in dealing with differential singularities (e.g. self-intersections). This paper is about a generic algorithm capable of rendering any...
A quadratic Bézier spline with G-continuity is given to approximate a planar parametric curve. In its construction, the parametric curve is first divided into several segments. A rational quadratic Bézier curve is then applied to approximate each segment and recursive subdivision for the segment may be used if the approximation error is out of the given range. With this method, we not only keep...
In this paper we present two path planning algorithms based on Bézier curves for autonomous vehicles with waypoints and corridor constraints. Bézier curves have useful properties for the path generation problem. The paper describes how the algorithms apply these properties to generate the reference trajectory for vehicles to satisfy the path constraints. Both algorithms join cubic Bézier curve ...
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