نتایج جستجو برای: augmented reality
تعداد نتایج: 128165 فیلتر نتایج به سال:
The work presented in this paper focuses on the description and evaluation of an augmented reality nanomanipulator, called “nanoLearner platform” used as educational tool in practical works of nanophysics. Through virtual reality associated to multisensory renderings, students are immersed in the nanoworld where they can interact in real time with a sample surface or an object, using their sens...
Augmented Reality is becoming increasingly popular. The success of a platform is typically observed by measuring the health of the software ecosystem surrounding it. In this paper, we take a closer look at the Vuforia ecosystem’s health by mining the Vuforia platform application repository. It is observed that the developer ecosystem is the strength of the platform. We also determine that Vufor...
1. Introduction Augmented reality is an interaction technology that provides users with spatially related information in the real world in real time [1]. An augmented reality system tracks the position and orientation of objects, for example the user's head, and superimposes virtual objects into the user's field of view. Augmented systems support multiple human-computer interaction techniques f...
The report presents an augmented reality textbook for future blended education. The efficiency of blended learning is discussed. The characteristics of augmented reality technology are described. An experimental augmented reality textbook for mechanical engineering students’ blended training in the University of Ruse is presented.
EDITORIAL article Front. Virtual Real., 13 October 2021 | https://doi.org/10.3389/frvir.2021.759682
This paper presents our novel concept Outdoor Virtual Reality. By using outdoor augmented reality techniques we propose to build very wide area virtual reality systems, outdoor virtual reality. The concept of outdoor virtual reality is compared and contrasted to traditional definitions of augmented reality and virtual reality. We present our flexible Tinmith-evo5 software architecture as a plat...
The paper focuses on Augmented Reality systems in which interaction with the real world is augmented by the computer, the task being performed in the real world. We first define what mobile AR systems, collaborative AR systems and finally mobile and collaborative AR systems are. We then present the augmented stroll and its software design as one example of a mobile and collaborative AR system. ...
This article deals with educational opportunities for mixed reality games and related scenarios for learning. It discusses several issues and educational challenges to be tackled when linking augmented reality and augmented virtuality. Second, the paper describes the architecture of the ARLearn system which offers highly flexible support for different educational settings. Three prototypical us...
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