نتایج جستجو برای: نرمافزار games

تعداد نتایج: 56368  

Journal: :iranian journal of psychiatry and behavioral sciences 0
jamshid ahmadi department of psychiatry, shiraz university of medical sciences, shiraz, iran. amin amiri ahmad ghanizadeh mitra khademalhosseini zeinab khademalhosseini zeinab gholami

objective: the objective of this study was to assess the prevalence of addiction to the internet, computer games, dvd, and video and its relationship to anxiety and depression in a sample of iranian high school students. methods: in this cross-sectional study 1020 high school students (males and females) were selected randomly from different areas of shiraz city in southern iran. they were inte...

Journal: :journal of computer and robotics 0
samaneh assar faculty of computer and information technology engineering, qazvin branch, islamic azad university, qazvin, iran behrooz masoumi faculty of computer and information technology engineering, qazvin branch, islamic azad university, qazvin, iran

multi agent markov decision processes (mmdps), as the generalization of markov decision processes to the multi agent case, have long been used for modeling multi agent system and are used as a suitable framework for multi agent reinforcement learning. in this paper, a generalized learning automata based algorithm for finding optimal policies in mmdp is proposed. in the proposed algorithm, mmdp ...

Journal: :journal of english language teaching and learning 2012
seyyed ayatollah razmjoo saeed mehrpur behnaz darban

the objective of the present study was to identify and examine the influence of instructional tools, namely, games, songs and stories on young iranian efl learners’ achievement utilizing a quantitative design. to conduct the study 65 iranian efl learners, divided into an experimental group and a control group, learning english at navid english institute, shiraz, iran, participated in the study....

Journal: :SSRN Electronic Journal 2009

Journal: :Journal of Mathematical Economics 2003

Journal: :زن در توسعه و سیاست 0
تهمینه شاوردی فوق لیسانس جامعه شناسی دانشگاه آزاد اسلامی

the objective of present article is to discuss women’s image as presented in computer games and their ascribed roles by meta-analysis of research findings. play and games are mechanism for learning society’s norms and values in the process of socialization. electronic games are the innovation of 70’s and reached its highest diffusion rate in the mid. 80s. from sociological perspective these gam...

حقیقت, شهربانو, حمیدیان‌جهرمی, نادر, رضاییان, فیروز,

The general purpose of this research is to study and analyze the effect of native and local games on the students' Visual/Motional growth among the pre-school and first-grade students in the city of Shiraz in academic year of 2010-2011. The sample of this research was 96 students mental retarded (48 females and 48 males. 24 students were pre-schools and 24 were first-graders). These students we...

Journal: :IFAC Proceedings Volumes 2009

Introduction: Video games are common cultural issues with great influence in all societies. One of the important cognitive effects of video games is on creating stress on video players. The present research objective was to study different types of stress in players based on video game styles.  Methods: A total of 80 players, aged 18 to 30 years, played four types of video games;  Ru...

Background and Objectives: online game addiction is considered as a compulsive, excessive, uncontrollable and destructive physical and psychological behavior. With regard to the problem of persons with addiction to online gaming in the fields of experiential avoidance, families emotional atmosphere and self-control, this study was carried out with the aim of determining the relationship of expe...

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