نتایج جستجو برای: tangibles
تعداد نتایج: 460 فیلتر نتایج به سال:
En este artículo se presenta una videoconsola experimental para niños basada en el uso de elementos tangibles. No requiere sofisticados elementos tecnológicos, instalaciones grandes o complejas, ni condiciones ambientales restrictivas. Se basa en aprovechar el proceso de desarrollo psicomotriz del niño, permitiéndole jugar con el ordenador igual que juega con el resto de sus juguetes no tecnoló...
This study aims to analyze the effect of service quality which consists reliability, assurance, tangibles, empathy, and responsiveness customer satisfaction at Informa Store, Ahmad Yani - Bekasi. The research method used is descriptive quantitative. author collected data in form a questionnaire, with total 110 respondents using Slovin determine sample size. analytical methods are statistical te...
An experimental investigation of choice was conducted within the tangible condition of a functional analysis for an adolescent male who engaged in self-injury and property destruction. Results indicated that problem behavior was maintained by access to tangibles during sessions which were preceded by the student choosing the item to be used during the session. Access to equally preferred stimul...
An Augmented Knight’s Castle (AKC) play set was adapted so that children with autism can configure programmable elements. This is compared with a non-configurable AKC. When the system is configurable, and when it is switched on, less solitary play and more cooperative play occur. Digital toys and their configurability are key factors in design for children with autism, allowing greater individu...
A survey has been undertaken amongst students of two universities (Erasmus University Rotterdam, The Netherlands, and Northeastern University Boston, USA) to study what quality factors are perceived as important in relation to their use of web sites. The results of the questionnaire survey are analysed in relation to the five service quality (SERVQUAL) dimensions (tangibles; reliability; respon...
Interactive maps for visually impaired people are rarely dynamic and if so, very expensive. We developed a low-cost tangible tabletop interface that enables visually impaired users to dynamically construct maps. To do so, we designed a novel type of physical icons, called Tangible Reels. In this paper, we discuss how actuated Tangible Reels could be used to provide visually impaired users with ...
We present an innovative drawing tool that can detect tangible drawing instruments on a capacitive multi-touch tablet. There are three core components to the system: the tangible hardware, the recognizer used to identify the tangibles, and the drawing application. Our tangible drawing instruments include a ruler, protractor and set square. Users can apply these familiar physical instruments to ...
In this study we apply the analytic hierarchy process (AHP) to evaluate the service quality of third-party logistics (3PL) service providers. We first conceptualize five dimensions of 3PL service quality (i.e. tangibles, reliability, responsiveness, assurance and empathy). We then apply the AHP method to determine the relative weights of the five service quality dimensions and eventually select...
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