نتایج جستجو برای: solution concepts
تعداد نتایج: 608811 فیلتر نتایج به سال:
Corporate household not only refers to the strict hierarchical structure within the corporation, but also the variety of inter-organizational relationships. We propose a conceptual definition for corporate household, corporate household knowledge, and corporate household knowledge processor. After describing research challenges and conceptual definitions, we summarize potential solution approac...
In this paper we compare two solution concepts for general multicriteria zero-sum matrix games: minimax and Pareto-optimal security payoff vectors. We characterize the two criteria based on properties similar to the ones that have been used in the corresponding counterparts in the single criterion case, although they need to be complemented with two new consistency properties. Whereas in standa...
In this paper we study the well-posedness (existence and uniqueness of solutions) of linear relay systems with respect to two di5erent solution concepts, Filippov solutions and forward solutions. We derive necessary and su7cient conditions for well-posedness in the sense of Filippov of linear systems of relative degree one and two in closed loop with relay feedback. To be precise, uniqueness of...
This paper is concerned with the question of defining the bargaining set, a cooperative game solution, when cooperation takes place in a dynamic setting. The focus is on dynamic cooperative games in which the players face (finite or infinite) sequences of exogenously specified TU-games and receive sequences of imputations against those static cooperative games in each time period. Two alternati...
Utility theories for the de ̄nitions of cooperative games and associated solution concepts are discussed. A game with side payments needs the assumptions of transferable utility and side payments. We discuss the axioms for the transferable utility assumption and also the role of side payments for various solution concepts. We also discuss games without side payments, which do not require the ass...
We consider the problem of the optimal selection of software components from a library of components with respect to some non-functional attributes. Two potential solutions are presented, one based on utility theory, and the other based on a game theoretic formulation of the problem.
We characterize solutions for two-sided matching, both in the transferableand in the nontransferable-utility frameworks, using a cardinal formulation. Our approach makes the comparison of the matching models with and without transfers particularly transparent. We introduce the concept of a no-trade matching to study the role of transfers in matching. A no-trade matching is one in which the avai...
We show how solution concepts in games such as Nash equilibrium, correlated equilibrium, rationalizability, and sequential equilibrium can be given a uniform definition in terms of knowledge-based programs. Intuitively, all solution concepts are implementations of two knowledge-based programs, one appropriate for games represented in normal form, the other for games represented in extensive for...
Preference is a basic notion in human behaviour, underlying such varied phenomena as individual rationality in the philosophy of action and game theory, obligations in deontic logic (we should aim for the best of all possible worlds), or collective decisions in social choice theory. Also, in a more abstract sense, preference orderings are used in conditional logic or non-monotonic reasoning as ...
We use an interactive epistemology framework to provide a systematic analysis of some solution concepts for games with asymmetric information. We characterize solution concepts using expressible epistemic assumptions, represented as events in the canonical space generated by primitive uncertainty about the payoff relevant state, payoff irrelevant information, and actions. In most of the paper, ...
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