نتایج جستجو برای: shadow 50 light
تعداد نتایج: 848769 فیلتر نتایج به سال:
We propose the concepts of Virtual Light and Virtual Shadow with the aim of achieving a Mixed Reality Environment focused on shadows. In this proposal, we divide the concept of Virtual Shadow into four categories, and among them, implement four types of interactive applications: (a) real to virtual shadow for rigid objects, (b) real to virtual shadow for non-rigid objects, (c) image-based virtu...
The high-quality simulation of the penumbra effect in real-time shadows is a challenging problem in shadow mapping. The existing shadow map filtering techniques are prone to aliasing and light leaking artifacts which decrease the shadow visual quality. In this paper, we aim to minimize both problems with the Euclidean distance transform shadow mapping. To reduce the perspective aliasing artifac...
Recent developments in intelligence surveillance camera systems have enabled more research on the detection, tracking, and recognition of humans. Such systems typically use visible light cameras and images, in which shadows make it difficult to detect and recognize the exact human area. Near-infrared (NIR) light cameras and thermal cameras are used to mitigate this problem. However, such instru...
We construct a subset A of the unit disc with the following properties. (i) The set A is the finite union of disjoint line segments. (ii) The shadow of A is arbitrarily close to the shadow of the unit disc in “most” directions. (iii) If the line segments are considered to be mirrors reflecting light according to the classical law of specular reflection then most light rays hitting the set emerg...
Soft shadow mapping is an attractive solution to the problem of realtime soft shadows because it works with any kind of rasterizable geometry (in particular alpha-transparent textures and hair), it does not require any precomputation, and it is simple to implement on the GPU. However, state-of-the-art approaches have several limitations that prevent them from being practical for all scenes. Fir...
Soft shadow mapping is an attractive solution to the problem of realtime soft shadows because it works with any kind of rasterizable geometry (in particular alpha-transparent textures and hair), it does not require any precomputation, and it is simple to implement on the GPU. However, state-of-the-art approaches have several limitations that prevent them from being practical for all scenes. Fir...
Shadows are everywhere, but they usually go unnoticed. We do, however, use their consequences all the time. Figure 1A shows two pictures each with a green square in front of a checkerboard background. The two pictures differ only in the cast shadows of the square. Because of these differences, the right square appears to be further from the background than the left square. By adding motion to t...
Moving object detection is an important task in real-time video surveillance. However, in real scenario, moving cast shadows associated with moving objects may also be detected, making moving cast shadow detection a challenge for video surveillance. In this paper, we propose an adaptive shadow detection method based on the cast shadow model. The method combines ratio edge and ratio brightness, ...
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