نتایج جستجو برای: physical texture

تعداد نتایج: 701784  

2003
Michael G. Ross

This paper describes the initial results of a project to create a self-supervised algorithm for learning object segmentation from video data. Developmental psychology and computational experience have demonstrated that the motion segmentation of objects is a simpler, more primitive process than the detection of object boundaries by static image cues. Therefore, motion information provides a pla...

2014
K. Hemalatha M. Anitha N. Pushpalatha

A defective method or a robust hashing method is developed for detecting forgery which includes removal, insertion and replacement of objects and abnormal color modifications and locating the forged area, and tells the nature of forgery. This undesirable method is used both globally and locally. The local feature represents position and texture information of salient regions in the image, and i...

2015
Hanqiu Sun

This paper considers the problem of motion specification for multiple moving objects in complicated environments. It addresses the problems of interactions between the moving objects and the environment, and the interactions between the moving objects themselves. This is considerably more difficult than motion specification for a single object due to the large number of interactions that cannot...

2016
Hyung-Suk Kim

The synthesis of sound textures, such as flowing water, crackling fire, an applauding crowd, is impeded by the lack of a quantitative definition. McDermott and Simoncelli proposed a perceptual source-filter model using summary statistics to create compelling synthesis results for non-tonal sound textures. However, the proposed method does not work well with tonal components. Comparing the resid...

1997
Eyal Ofek Erez Shilat Ari Rappoport Michael Werman

Rendering is one of the most important tasks in computer graphics and animation. It is widely recognized that texture maps are essential for adding to the visual content of the rendered image. Extraction of textures from a single photograph poses severe diiculties and is sometimes impossible, while artiicial texture synthesis does not address the full range of desired textures. In this paper we...

2007
J. Blahovec

practically all important properties of the agricultural products, the foods and the biological objects. Among the properties, the important role is played bymechanical properties including the viscoelastic ones. These properties are influenced mainly by temperature and the strain rate but water plays the role of the main plasticizer in the controlling mechanisms. The relative simple models wer...

2006
Riadh TEBOURBI

High resolution IKONOS stereo imagery provides an important data source for threedimensional scene extraction. In urban areas, it has been long a challenge topic to automatically extract urban objects from images due to the high object density and scene complexity. In this paper, we propose a new method for automatic 3d building reconstruction from IKONOS stereo images. Our approach is based on...

2011
Asako Kanezaki Zoltan-Csaba Marton Dejan Pangercic Tatsuya Harada Yasuo Kuniyoshi Michael Beetz

Real world environments typically include objects with different perceptual appearances. A household, for example, includes textured, textureless and even partially transparent objects. While perception methods exist that work well on one such class of objects at a time, the perception of various classes of objects in a scene is still a challenge. It is our view that the construction of a descr...

2011
Antonio Rodriguez

1. The Main Steps of this Work 2. The Analysis of Ravel's Bolero 2.1. Music "Objects" 2.1.1. Rhythmic Objects 2.1.2. Melodic Objects 2.1.3. Harmonic Objects 2.1.4. Resolution Objects 2.2. Meta-Structures 2.3. The Music Objects' Map 2.4. Growing Rules 2.4.1. Dynamics and Duplication Rules 2.4.2. Harmonic Rules 2.4.3. Timbral Textures 3. The Formal Model of Ravel's Bolero 3.1. Working Hypotheses ...

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