نتایج جستجو برای: learner engagement
تعداد نتایج: 74485 فیلتر نتایج به سال:
Engaging learners long enough to see them through to the end of a course has become one of the most significant problems faced by e-learning developers. The lack of engagement in e-learning can be attributed to three main issues: interaction, challenge and context. Therefore, learning types with high level of interaction and challenge such as game-based learning – have become widely used. In or...
Please refer to this article as: Kirschner, F., Kester, L., & Corbalan, G. (in press). Cognitive load theory and multimedia learning, task characteristics, and learner engagement: The current state of the art. Computers in Human Behavior. doi:10.1016/j.chb.2010.05.003 Cognitive Load Theory and Multimedia Learning, Task Characteristics and Learning Engagement: The Current State of the Art Femke ...
This article reports findings of a study based in Scotland that explored healthcare learners’ experiences of feedback and ePortfolios. Feedback is a highly complex, multi-dimensional phenomenon, and healthcare learners consider it essential for their learning, recognizing that without it patient safety may be compromised. This study sought to explore whether ePortfolios, with their dual emphasi...
Background Simulation is widely used in health professional education. The convention that learners are actively involved may limit access to this educational method. The aim of this paper is to review the evidence for learning methods that employ directed observation as an alternative to hands-on participation in scenario-based simulation training. We sought studies that included either direct...
The present study set out to delineate to what extentfive intermediate learners engaged in structuring and problematizing scaffolding in two writing tasks. The study aimed at illuminating how the participants engaged with structuring and problematizing scaffolds cognitively, behaviorally, and affectively. Learners’ written essays, think-aloud protocols, and interviews shaped the data sources w...
The Gamified Learning Theory implies that gamification does not affect learning directly but stimulates a learning-related behavior in mediating or moderating process. A learner-related can, to some extent, be predicted based on the way learners tend perceive, understand and utilize information. These different ways of are known as tendencies. This study investigates moderator role tendencies s...
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