نتایج جستجو برای: league organization

تعداد نتایج: 256467  

Journal: :DEStech Transactions on Social Science, Education and Human Science 2019

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه یزد 1388

this study considers the level of increase in customer satisfaction by supplying the variant customer requirements with respect to organizational restrictions. in this regard, anp, qfd and bgp techniques are used in a fuzzy set and a model is proposed in order to help the organization optimize the multi-objective decision-making process. the prioritization of technical attributes is the result ...

Journal: :Quaestiones Geographicae 2022

Abstract The literature reveals that linear models do not accurately represent the asymmetric relationship between economic growth and energy consumption (EC). To fill this gap, we examined EC in a non-linear panel autoregressive distributed lag (ARDL) framework of 85 countries as whole sample Brazil, Russia, India, China, South Africa (BRICS), Next Eleven, Big Four Western Europe, Asia-Pacific...

Journal: :British journal of sports medicine 2015
Andrew Gardner Grant L Iverson Christopher R Levi Peter W Schofield Frances Kay-Lambkin Ryan M N Kohler Peter Stanwell

OBJECTIVES Concussion remains one of the inherent risks of participation in rugby league. While other injuries incurred by rugby league players have been well studied, less focus and attention has been directed towards concussion. REVIEW METHOD The current review examined all articles published in English from 1900 up to June 2013 pertaining to concussion in rugby league players. DATA SOURC...

2015
Patrick MacAlpine Josiah Hanna Jason Liang Peter Stone

The UT Austin Villa team, from the University of Texas at Austin, won the 2015 RoboCup 3D Simulation League, winning all 19 games that the team played. During the course of the competition the team scored 87 goals and conceded only 1. Additionally the team won the RoboCup 3D Simulation League technical challenge by winning each of a series of three league challenges: drop-in player, kick accura...

2018
Patrick MacAlpine Peter Stone

The UT Austin Villa team, from the University of Texas at Austin, won the 2017 RoboCup 3D Simulation League, winning all 23 games that the team played. During the course of the competition the team scored 171 goals without conceding any. Additionally, the team won the RoboCup 3D Simulation League technical challenge by winning each of a series of three league challenges: free, passing and scori...

Journal: : 2023

This present study aims to examine the phenomenon of relative age effect among football players based on birth year and positions they played in Turkish professional leagues. A total 3622 from Super League, Spor Toto 1stLeague, 2ndLeague 3rd League were included study. The divided into 4 different quarters with 3-month intervals 2 half-terms 6-month starting January. data second half 2021-2022 ...

2014
Alfredo Weitzenfeld Joydeep Biswas Mehmet Akar Kanjanapan Sukvichai

The Small Size Robot League (SSL) was among the founding RoboCup leagues in the 1997 competition held during IJCAI’97 in Nagoya, Japan. Since then, the league has experienced various advances in terms of robot design, number of robots, field size, software algorithms and other infrastructure used during the games, among these the recent standardization of the vision system shared by all teams. ...

Journal: :Interfaces 2012
Kent J. Kostuk Keith A. Willoughby

The eight-team Canadian Football League (CFL) features an 18-game regular season played between late June and early November. The regular-season schedule is manually created using an iterative process involving league management, teams, and a television sports broadcaster. We developed a mixed-integer program-driven decision support system that provided league officials with multiple schedule v...

2007
Rodrigo da Silva Guerra Joschka Boedecker Norbert Michael Mayer Shinzo Yanagimachi Yasuji Hirosawa Kazuhiko Yoshikawa Masaaki Namekawa Minoru Asada

This work introduces the new sub-league of the RoboCup Soccer Simulation League, called Physical Visualization. We show how the fundamental collaborative concepts of this new sub-league shift essential research issues from the playing agents themselves to the development of a new versatile research and educational platform. Additionally, we discuss benefits of this new platform in terms of stan...

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