نتایج جستجو برای: causing spatial aliasing mahdad
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Layered manufacturing inherently suffers from staircase defects along surfaces that are gently slopped with respect to the build direction. Reducing the slice thickness improves the situation but never resolves it completely as flat layers remain a poor approximation of the true surface in these regions. In addition, reducing the slice thickness largely increases the print time. In this work we...
High-quality motion blur is an increasingly important and pervasive effect in interactive graphics that, even in the context of offline rendering, is often approximated using a post process. Recent motion blur post-process filters (e.g., [MHBO12,Sou13]) efficiently generate plausible results suitable for modern interactive rendering pipelines. However, these approaches may produce distracting a...
This application note investigates the design of analog filters that reduce the influence of extraneous noise in data acquisition systems. These types of systems primarily utilize low-pass filters, digital filters or a combination of both. With the analog low-pass filter, high frequency noise and interference can be removed from the signal path prior to the analog-to-digital (A/D) conversion. I...
The papers at this Convention have been selected on the basis of a submitted abstract and extended precis that have been peer reviewed by at least two qualified anonymous reviewers. This convention paper has been reproduced from the author’s advance manuscript, without editing, corrections, or consideration by the Review Board. The AES takes no responsibility for the contents. Additional papers...
We propose the use of high-degree resampling filters for improved temporal antialiasing, or as the result is often called, motion blur. Without temporal antialiasing, strange effects can occur within an animation, for example, wheels can appear to spin backwards at a certain speed. In a typical effort to overcome this, the camera shutter is left open over some period of time during the frame, l...
In narrowband active noise control systems, the dimension of the quiet zone around each error sensor is proportional to the wavelength of the noise being cancelled. In broadband active noise control systems, several error sensors per anti-noise source are used (two as a rule of thumb) in order to achieve larger cancellation regions, but the fact still remains that the size of the quiet zone wil...
Selecting rank-1 lattices with respect to maximized mutual minimum distance has been shown to be very useful for image representation and synthesis in computer graphics. While algorithms using rank-1 lattices are very simple and e cient, the selection of their generator vectors often has to resort to exhaustive computer searches, which is prohibitively slow. For the two-dimensional setting, we ...
Many visible and infrared sampled imaging systems suffer from moderate to severe amounts of aliasing. The problem arises because the large optical apertures required for sufficient light gathering ability result in large spatial cutoff frequencies. In consumer grade cameras, images are often undersampled by a factor of twenty times the suggested Nyquist rate. Most consumer cameras employ birefr...
This paper presents a method for the accurate rendering of path-based surface details such as grooves, scratches and similar features. The method is based on a continuous representation of the features in texture space, and the rendering is performed by means of two approaches: one for isolated or non-intersecting grooves and another for special situations like intersections or ends. The propos...
This paper presents a new pre-filtering technique for antialiasing two-dimensional continuous curves which enables the correct handling of the geometry (self intersections, small loops, cusps, curves with high and small radius of curvature, etc.) using a generic class of filters. Moreover, the technique allow for rendering curves of arbitrary thickness and can be optimally tuned to the bits use...
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