نتایج جستجو برای: virtual identity

تعداد نتایج: 263724  

Journal: :مطالعات مدیریت صنعتی 0
حسین رحمان سرشت استاد مدیریت استراتژیک و نظریه های سازمانی/ عضو هیئت علمی دانشگاه علامه طباطبایی professor of organization theories and strategic management faculty member of allame tabatabaee university

iran’s industry has had a considerable number of difficulties to perform so well as was expected in the post – revolutionary era. unfavorable legal, political environments combined with eight –year imposed war may be singled out as the root causes of such performances. however, this paper argues that our industry’s lack of realization of its dire need to adapt to the emerging unprecedented envi...

2002
Javier Vázquez-Salceda Ulises Cortés Julian Padget

In this paper we present a first approach to the formalization of Carrel, a virtual organization for the procurement of organs and tissues for transplantation purposes, in order to model the allocation processes of organs and tissues in a integrated way. We show how it can be formalized with the ISLANDER formalism. Also we present a first mechanism to federate the institution in several geograp...

Journal: :Educational Technology & Society 2015
Gonçalo Cruz António Rio Costa Paulo Martins Ramiro Gonçalves João Barroso

3D Virtual Worlds are being used for education and training purposes in a cross-disciplinary way. However, its widespread adoption, particularly in formal learning contexts, is far from being a reality due a broad range of technological challenges. In this reflection paper, our main goal is to argue why and how identity federation should be discussed and adopted as a solution to several barrier...

2005
Genoveva Vargas-Solar

Pervasiveness and ubiquity opens the possibility for human race to go beyond time and geographic limitations. The new possibility of virtual existence has important social and psychological impact. For example, identity was normally associated to the notion of unique. Yet, virtual communities make it possible for people to have several identities (i.e., different nick names) but also different ...

Journal: :EJIS 2014
Ulrike Schultze

Received: 25 January 2011 Revised: 3 August 2011 2nd Revision: 14 April 2012 3rd Revision: 24 July 2012 Accepted: 12 November 2012 Abstract Embodied identity, that is, who we are as a result of our interactions with the world around us with and through our bodies, is increasingly challenged in online environments where identity performances are seemingly untethered from the user’s body that is ...

2016
Brad McKenna Shahper Vodanovich

In the transition from childhood to adolescence, teens are engaged in defining who they are and finding a place in the wide world creates insecurity. Digital natives are growing up as part of digital generation where technology is ubiquitous in a young person’s life. One online technology commonly used by digital natives are virtual worlds. Increasingly, they have come to rely on this digital m...

2008
Brian Ferry

This paper reports on a how pre-service teacher use of an online classroom simulation (ClassSim) supplemented existing practicum experiences and contributed to the development of their emerging professional identity. ClassSim was developed to provide pre-service teachers with a safe virtual environment in which they can explore ‘authentic’ and practical classroom scenarios. Users were able to a...

2010
Marko Hakonen MARKO HAKONEN SATU KOIVISTO

The importance of virtual team (VT) identification for the success of theteam is widely recognized in literature. However, the antecedents of identifi-cation in virtual teams have remained understudied thus far. This study aimsat filling this gap by examining how identification with VTs is related to struc-tural factors such as the degree of virtuality, team size, cultural d...

2015
Chong-U Lim D. Fox Harrell

Videogame avatars, while technically virtual identities, also often reflect the aspects of players’ identities and values in the physical, social, and cultural world of the player outside of the game (i.e., the “real world”). These aspects of real world identity include phenomena such as social group categorization and stereotyping. In this paper, we present AIRvatar, an Artificial Intelligence...

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