نتایج جستجو برای: texturing

تعداد نتایج: 1274  

2016
Yu Pan Jing-Feng Li

Bi2Te3 is a good thermoelectric compound that can be adjusted to por n-type with corresponding substitutions; however, less progress has been achieved for the property enhancement of n-type Bi2(TeSe)3 compared with p-type (BiSb)2Te3. Textured n-type Bi2(TeSe)3 with an enhanced thermoelectric performance has been developed in this study by combining texturing with in situ nanostructuring effects...

Journal: :Science and technology of advanced materials 2009
Robert F Tournier Eric Beaugnon

Processing in a magnetic field leads to the texturing of materials along an easy-magnetization axis when a minimum anisotropy energy exists at the processing temperature; the magnetic field can be applied to a particle assembly embedded into a liquid, or to a solid at a high diffusion temperature close to the melting temperature or between the liquidus and the solidus temperatures in a region o...

2013
M. Amouzgar M. Kahrizi

A new cost-effective and efficient approach is proposed for texturing the crystalline silicon using the gas lift effect (GLE). The advantages of this approach over the conventional ones are that significantly lower amounts of IPA is used and much shorter etching time is required to achieve the same reflectivity. GLE is generated by taking advantage of the hydrogen bubbles evolved between the si...

2017
Yongfeng Jiang Min Wang Thomas Schuelke

Plasma electrolytic boriding (PEB) is a method of combination surface strengthening and surface texturing on metal. In this study, the kinetics and the lubrication friction of borided layers in the plasma electrolytic boriding on the Q235 were investigated in an aqueous solution for 5–15 min. The cross-section and surface morphologies of the boriding layers were confirmed using scanning electro...

Journal: :ACM SIGGRAPH Computer Graphics 1980

Journal: :J. Graphics, GPU, & Game Tools 1998
Andrew Woo

This article presents an inexpensive approach to provide (s,t) texture coordinates of a spline surface that mitigates texture compression and stretching artifacts. It employs a chordlength approximation based on the original spline surface parameterization.

1996
Juhani O. Siira Dinesh K. Pai

All objects have a surface roughness which manifests itself as small forces when objects slide under load against each other Simulating this roughness hap tically enriches the interaction between a user and a virtual world just as creating graphical textures enhances the depiction of a scene As with graphical textures a major design constraint for haptic textures is the generation of a su cient...

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