نتایج جستجو برای: surface reconstruction
تعداد نتایج: 748933 فیلتر نتایج به سال:
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D motion (e.g. optical flow), and those that use a 3D reconstruction at each time frame to capture the hand motion. Matching either contours or a 3D reconstruction against a 3D hand model is usually very difficult due to ...
Structure from motion based 3D reconstruction takes a lot of time for large scenes which consist of thousands of input images. We propose a method that speeds up the reconstruction of large scenes by partitioning it into smaller scenes, and then recombining those. The main benefit here is that each subscene can be optimized in parallel. We present a widely usable subdivision method, and show th...
The electronic structure of Sr2RuO4 is investigated by high angular resolution ARPES at several incident photon energies. We address the controversial issues of the Fermi surface (FS) topology and the van Hove singularity at the M point, showing that a surface state and the replica of the primary FS due to sqrt[2]xsqrt[2] surface reconstruction are responsible for previous conflicting interpret...
In this paper, we combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techniques. The advantages of our surface reconstruction method include a more robust surface restoration in regions where the surface bends close to itself and a lower memory consumption. The latter allows us to achieve a higher reconst...
In paper industry, the measurement of paper surface topography is important for paper quality control. Noncontact and fast photometric stereo overcomes the disadvantages of the traditional surface topography measurement by the profilometer. In this paper, we present an improvement to three-light photometric stereo for paper surface topography reconstruction. Experiments comparing reconstructed ...
In this paper, we propose to combine Kazhdan’s FFT-based approach to surface reconstruction from oriented points with adaptive subdivision and partition of unity blending techniques. This removes the main drawback of the FFT-based approach which is a high memory consumption for geometrically complex datasets. This allows us to achieve a higher reconstruction accuracy compared with the original ...
In order to improve the cutting surface reconstruction algorithm, which needs a large amount of calculation, and to obtain higher quality of reconstruction surface, processing research of image segmentation surface reconstruction algorithm is proposed based on multi-scale analysis. Through the analysis of the surface reconstruction algorithm and process steps based on multi-scale graph cut, the...
In this paper a method to achieve human-like grasps in unstructured environments is presented. The algorithm is composed of an object surface reconstruction algorithm and a local grasp planner, evolving in parallel. The former uses an elastic elliptical reconstruction surface, with axes and dimensions assigned by a preshaping process, that is let to evolve dynamically under the action of recons...
Multiresolution surfaces are especially useful for fast rendering, real-time display, and progressive transmission. This paper reviews major surface simplification techniques and multiresolution surface reconstruction approaches. Based on comparison among various approximation algorithms we propose an appropriate measure for surface approximation accuracy and essential concepts for multiresolut...
A novel method for surface reconstruction from an unorganized point set is presented. An energy functional based on a weighted minimal surface model is proposed for surface reconstruction, which is efficiently minimized by graph cut methods. By solving the minimization problem on the graph dual to a Delaunaybased tetrahedral mesh, the advantages of explicit and implicit methods for surface reco...
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