نتایج جستجو برای: story and play writing

تعداد نتایج: 16853271  

2005
Jonathan Schaeffer Mike Carbonaro Maria Cutumisu Matthew McNaughton Curtis Onuczko Thomas Roy Duane Szafron

ScriptEase is a tool for writing interactive stories in roleplaying games that frees the author from doing explicit computer programming. A story is created by selecting and customizing patterns for the plot, encounters, behaviors and conversations. It has been implemented as a front end to BioWare's Neverwinter Nights game. We will describe our experiences using ScriptEase as part of a high sc...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه شیراز - دانشکده زبانهای خارجی 1393

feminine voice and narratology in wuthering heights wuthering heights as a general "bronte" work has extraordinary dimensions to it which can make it focal to different ways of interpretation. among other differences the issue of narrative voice is essential in understanding the ultimate purpose of wuthering heights. emily bronte uses different narrators from various focal points speaking of m...

Journal: :South-East Asian Journal of Medical Education 2011

Introduction: Anxiety and depression are among the variables that children with cancer need psychological treatment for them. The aim of this study was to determine the comparing the effectiveness of group story therapy and the art-play therapy on anxiety and depression in children with cancer based on the framework, principles and rules of cognitive-behavioral approach. Methods: The research m...

ژورنال: پرستاری کودکان 2019

Introduction: Children with cancer, along with medical treatments, need psychological treatments to overcome their illness and its consequences. The aim of this study was to determine the effects of cognitive-behavioral art-play therapy and cognitive-behavioral story therapy on pain perception and hope in children with cancer. Methods: The current study was quasi-experimental research with pre-...

2014
Gerold Jäger Marcin Peczarski

We investigate a version of the Mastermind game, where the codebreaker may only store a constant number of questions and answers, called Constant-Size Memory Mastermind, which was recently introduced by Doerr and Winzen. We concentrate on the worst case, where the codebreaker may store only one question and one answer, called Size-One Memory Mastermind. We consider two variants of the game: the...

2005
Jonathan Schaeffer Mike Carbonaro Duane Szafron Maria Cutumisu Matthew McNaughton Curtis Onuczko Thomas Roy Stephanie Gillis Sabrina Kratchmer

Interactive story writing is a new medium for creative expression. The story “writer” uses a computer game (such as BioWare’s Neverwinter Nights) to create an interactive story where the “reader” is an active participant. The state of the art is that the story (plot, character behaviors, character interactions, conversations, etc.) is specified by writing scripts. Unfortunately, scripting is to...

Journal: :Discourse and Writing/Rédactologie 2018

Journal: :Cognitive Systems Research 2007
Rafael Pérez y Pérez

Emotions are an integral part of the creative process; however, it is hard to find computer models of creativity where emotions play a fundamental role. This paper describes a computer model for plot generation based on emotions and tensions between characters. In particular, the document illustrates how emotions are employed to progress a story in a coherent way and generate novel situations, ...

Journal: : 2022

This article is the presentation of a didactic module online learning platform created to support use digital story writing application, which was developed by Erasmus+ K2 project Writing for Inclusion (WIN). The paper explores EU educational policy plurilingual and pluricultural Europe, where ideas care inclusion play an important role. focus on how authors designed Module ’Didactics applied I...

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