نتایج جستجو برای: pts motion and time analysis mtm motion capture system virtual environment

تعداد نتایج: 17786552  

2000
Eric A. Wernert Andrew J. Hanson

Our purpose is to explore a family of specific dynamical methods that support the contrasting goals of presence and independence in collaborative virtual environments. We pose for ourselves the basic tasks of “tethering” — keeping a collaborator close to a group or leader, and of “reattachment” — returning to a collaborative virtual activity after a period of independent exploration. We first p...

Journal: :Human factors 2008
Sébastien J. Villard Moira B. Flanagan Gina M. Albanese Thomas A. Stoffregen

OBJECTIVE We examined motion sickness in an oscillating virtual environment presented via a video projector system. BACKGROUND Visible oscillation of the physical environment is known to induce both postural instability and motion sickness, but it cannot be assumed that the same phenomena will occur in a virtual simulation of such motion. METHOD Standing participants (3 men and 9 women, 20-...

2010
Alexis Heloir Michael Neff Michael Kipp

Motion capture (mocap) provides highly precise data of human movement which can be used for empirical analysis and virtual human animation. In this paper, we describe a corpus that has been collected for the purpose of modelling movement in a dyadic conversational context. We describe the technical setup, scenarios and challenges involved in capturing the corpus, and present ways of annotating ...

2016
Zhang Tong

Virtual Reality or Virtual Realities (VR), which can be referred to as immersive multimedia or computer-simulated realities, replicates an environment that simulates physical presence in places in the real world or imagined worlds and lets the user interact in that world. Virtual realities artificially create sensory experiences, which can include sight, hearing, touch, and smell (concept cited...

2014
Rob van der Meer

Computer Assisted Rehabilitation Environment (CAREN) is a system that integrates a training platform (motion base), a virtual environment, a sensor system (motion capture) and D-flow software. It is useful for both diagnostic and therapeutic use. The human gait pattern can be impaired due to disease, trauma or natural decline. Gait analysis is a useful tool to identify impaired gait patterns. T...

2009
Sander E. M. Jansen Herwin van Welbergen

Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and other (virtual) humans in real time. Physical controllers offer physical realism and (physical) interaction with the environment. Because they typically act on a selected set of joints, it is hard to evaluate their naturalness in...

2014
Rob van der Meer

Computer Assisted Rehabilitation Environment (CAREN) is a system that integrates a training platform (motion base), a virtual environment, a sensor system (motion capture) and D-flow software. It is useful for both diagnostic and therapeutic use. The human gait pattern can be impaired due to disease, trauma or natural decline. Gait analysis is a useful tool to identify impaired gait patterns. T...

Journal: :The Journal of Japanese Society of Stomatognathic Function 2012

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه تبریز 0

a semi-empirical mathematical model for predicting physical part of ignition delay period in the combustion of direct - injection diesel engines with swirl is developed . this model based on a single droplet evaporation model . the governing equations , namely , equations of droplet motion , heat and mass transfer were solved simultaneously using a rung-kutta step by step unmerical method . the...

Journal: :Computer Vision and Image Understanding 2001
Andrea Bottino Aldo Laurentini

A number of promising applications have renewed researchers’ interest in the analysis of human movements. In general, motion capture could play an important role in many areas that require storing, analyzing, or reproducing the motion of human beings. Current motion capture techniques are based on intrusive sensory systems, which might be disturbing or impossible to apply in several application...

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