نتایج جستجو برای: personal computer pc

تعداد نتایج: 737311  

Journal: :Neurorehabilitation and neural repair 2016
Hossein Mousavi Hondori Maryam Khademi Lucy Dodakian Alison McKenzie Cristina V Lopes Steven C Cramer

BACKGROUND AND OBJECTIVE Advances in technology are providing new forms of human-computer interaction. The current study examined one form of human-computer interaction, augmented reality (AR), whereby subjects train in the real-world workspace with virtual objects projected by the computer. Motor performances were compared with those obtained while subjects used a traditional human-computer in...

Journal: :JSW 2012
Yalin Song Xin He

This paper describes the roles and functions of autonomic computing for personal computer. Based on the technology of autonomic computing, this paper defines an architectural model for personal computer autonomic computing to solve some problems , which lead to the crisis of software complexity. Based on this model, one test program with self-monitoring, self-analyzing, selfhealing characters i...

2002
Silke Anger Johannes Schwarze

Does Future PC Use Determine Our Wages Today? Evidence from German Panel Data Using 1985–1999 data from the German Socio-Economic Panel Study (GSOEP) to analyze wages confirms the hypothesis that existing computer wage premiums are determined by individual ability or other unobserved individual characteristics rather than by productivity effects. While a rather large personal computer (PC) wage...

1990
Klaus Küspert Erhard Rahm

PC/workstation DBMS provide a set of data management functions in a stand-alone fashion as a single-user system on a personal computer or workstation. There is no real data exchange between a PC/workstation DBMS and other data management systems, remote users, or DBMS at another place. Some PC/workstation DBMS provide limited functions to extract data as a "snapshot" from a remote database to p...

2002
Silke Anger Johannes Schwarze

Does Future PC Use Determine Our Wages Today? Evidence from German Panel Data Using 1985–1999 data from the German Socio-Economic Panel Study (GSOEP) to analyze wages confirms the hypothesis that existing computer wage premiums are determined by individual ability or other unobserved individual characteristics rather than by productivity effects. While a rather large personal computer (PC) wage...

1994
Javier Macías Guarasa Manuel A. Leandro José Colás Pasamontes Alvaro Villegas Santiago Aguilera José Manuel Pardo

∗ This work has been partially supported by INSERSO (Ministerio de Asuntos Sociales) and CYCIT grant #TIC94-0119. ABSTRACT The first prototype of a low cost dictation machine for Spanish is described (DIVO). The main characteristics of our recognition approach are: bottomup, hypothesis-verification strategy; large vocabulary, speaker dependent, isolated word recognition. Its modular structure i...

2016
Bas van Opheusden Zahy Bnaya Gianni Galbiati Wei Ji Ma

Human cognition inspired the earliest algorithms for gameplaying computer programs. However, the studies of human and computer game play quickly diverged: the Artificial Intelligence community focused on theory and techniques to solve games, while behavioral scientists empirically examined simple decision-making in humans. In this paper, we combine concepts and methods from the two fields to in...

Journal: :InformingSciJ 2001
William H. Burkett David M. Compton Gail G. Burkett

Studying the impact of computer attitudes on the production of knowledge is central to the understanding of information sciences in the new millennium. The major results from a survey of diverse college populations suggest that Liberal Arts College (LAC) students, in this demographic, have somewhat more ambivalence toward computers than students in a Community College (CC) or a nontraditional B...

Journal: :Game Studies 2003
Johannes Fromme

1 The cultural and pedagogical relevance of electronic games Interactive video and computer games belong to the new multimedia culture that is based on the digital computer technology. These games have become increasingly popular in the past 20 to 25 years, especially among young people. In the beginning they were mainly played by youth and young adults who were enthusiastic about computers. Du...

2016
Fernando Pereira Michael Riley

Artificial intelligence with Human-computer interaction is a discipline concerned with the design, evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them. Current mobile computing devices such as palmtop computers, personal digital assistants (PDAs) and mobile phones, and future

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید