نتایج جستجو برای: pelitic texture
تعداد نتایج: 41643 فیلتر نتایج به سال:
Many interesting real-world textures are inhomogeneous and/or anisotropic. An inhomogeneous texture is one where various visual properties exhibit significant changes across the texture’s spatial domain. Examples include perceptible changes in surface color, lighting, local texture pattern and/or its apparent scale, and weathering effects, which may vary abruptly, or in a continuous fashion. An...
The intrusion of Boroujerd Granitoid Complex into the metamorphosed pelitic rocks has resulted in the formation of pelitic hornfelses and anatectic migmatites in its metamorphic aureole. The effective melting reactions include fluid-present and fluid-absent. Fluid-present melting reactions may have consumed the whole free fluid in the aureole as a result of which melting process continued throu...
In this paper we present modern texture mapping techniques and several applications of polynomial texture mapping in cultural heritage programs. We also consider some well‐known and some new methods for mathematical procedure that is involved in generation of polynomial texture maps.
A new generative multispectral texture model based on discrete distribution mixtures is introduced. Statistical texture properties are represented by a discrete distribution mixture of product components. A natural colour or multispectral texture is spectrally factorized and discrete mixtures models are learned and used to synthesize single orthogonal monospectral components. Texture synthesis ...
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric sturcture. This paper presents a novel visibility algorithm for determining which polygons are visible from each camera position. It has object-space precision, but operates in both image-space and object-space to get b...
Projective texture-mapping is a powerful tool for image-based rendering. However, visibility information must be obtained in order to project correct textures onto the geometric sturcture. This paper presents a novel visibility algorithm for determining which polygons are visible from each camera position. It has object-space precision, but operates in both image-space and object-space to get b...
Realistic rendering of computer modeled three dimensional surfaces typically involves estimation of the reflectance properties of the material to be used for rendering the surface, or use of photographs of the material for texturing instead. Bidirectional texture functions (BTFs) can be used for this purpose, however, full coverage of all viewing and lighting directions desired must be acquired...
This paper presents a new algorithm for synthesising image texture. Texture synthesis is an important process in image post-production. The best previous approaches have used non-parametric methods for synthesising texture. Unfortunately, these methods generally suffer from high computational cost and difficulty in handling scale in the synthesis process. This paper introduces a new idea of usi...
Distribution of radionuclides in modern sediments of the rivers flowing into the Dnieper-Bug Estuary
The article presents the results of large-scale studies content and distribution natural man-made radionuclides in sediments rivers flowing into Dnieper-Bug estuary. also granulometric analysis surveyed water bodies. data about radioactive elements estuary obtained this research are demonstrated moderate specific activity, which, however, clearly correlates with composition sediments. 137 Cs de...
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