نتایج جستجو برای: game effects

تعداد نتایج: 1640252  

2015
Joachim Prook Dirk P. Janssen Stefano Gualeni

An experiment examines the claims that players are (1) susceptible to flattery and praise from a video game, (2) that the effects are similar to flattery and praise from humans and (3) that flattery and praise can impair a player's performance. In two playsessions participants (N = 42) were asked to play a casual video game. Half of the participants were only exposed to the original game sounds...

2012
Muniba Saleem Craig A. Anderson

Objective: Test the effects of stereotypic video game portrayals with and without violence on attitudes toward the stereotyped group. Method: Two experiments tested the effects of stereotypic video game portrayals of Arabs in a violent and nonviolent context on implicit and explicit attitudes and perceptions of Arabs. Results: In both experiments, participants who played an antiterrorist game d...

مرادی, علیرضا, پاکت چی, ریحانه, یاریاری, فریدون,

  In the current research, the effects of teaching computer games over the performance of visual memory of dyslexic students have been studied. At first, the available games were identified and, then, among them, one game which was at the same level of students’ academic and cultural levels was selected. To analyze the effect of this game, 20 individuals suffering from dyslexia (10 in an experi...

Journal: :IJCALLT 2015
Hayo Reinders Sorada Wattana

This paper reports on a study into the effects of digital game play on learners’ interaction in English as a foreign language. 30 Thai learners of English enrolled in a 15-week University language course completed 18 face-to-face classroom lessons, as well as six sessions playing Ragnarok Online, a popular online roleplaying game. The game had been altered to include a number of quests for lear...

Maybe an event can't be modeled completely through one game but there is more chance with several games. With emphasis on players' rationality, we present new properties of strategic games, which result in production of other games. Here, a new attitude to modeling will be presented in game theory as dynamic system of strategic games and its some applications such as analysis of the clash betwe...

Journal: :Cyberpsychology, behavior and social networking 2015
Younbo Jung Namkee Park Kwan Min Lee

This study investigated the effects of trait-level hostility, interface types, and character identification on aggressive thoughts and overall game experience after playing a violent video game. Results showed that the mapping interface made participants with high trait-level hostility more readily accessible to aggressive contracts, yet it did not have any significant impact for participants w...

احمدی, حامد , سدیدی , جواد ,

The term "Game GIS” implies to real spatially enabled games in which a special part of the world is virtually simulated, represented and managed. In fact, game GIS is an integrated system consists of video games and geographical information systems, aimed to simulate and representing spatially enabled environment. The achieved result of implementing a game GIS service can be exploite...

Journal: :Cyberpsychology, behavior and social networking 2011
Sabine Trepte Leonard Reinecke

In the present study, the interplay of player performance, game-related self-efficacy experiences, and the resulting effects on game enjoyment are investigated. We hypothesized that a player's performance stimulates enjoyment via its potential to stimulate game-related self-efficacy experiences. In a laboratory setting, participants (N = 213) played a jump 'n' run game. Their performance during...

Journal: :International Journal Of Community Medicine And Public Health 2018

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