نتایج جستجو برای: story elements

تعداد نتایج: 311715  

Journal: :J. Artif. Intell. Soft Comput. Res. 2015
Taisuke Akimoto Takashi Ogata

“Focalization” is a narrative discourse technique that produces different narrative structures based on choosing unique perspectives from which to present a story. This study designs a focalization mechanism and presents an experimental implementation. The proposed system functions as part of our integrated narrative generation system (INGS). In addition, the approach computationally extends th...

Journal: :هنرهای نمایش و موسیقی 0
مهدی پوررضاییان استادیار دانشکده هنر، دانشگاه شاهد حبیب¬الله آیت¬اللهی دانشیار دانشکده هنر، دانشگاه شاهد حسین فرخی دانشجوی دکترای پژوهش هنر، دانشگاه شاهد و عضو هیأت علمی دانشکدۀ سینما تئاتر، دانشگاه هنر

undoubtedly, holy books are fundamentally and substantially different from that of written by mankind. these celestial words have categorized such holy books as the artistic and literary masterpieces of its kind. in fact, most of the language rules based on verse and literary beauty had token from aforementioned books.the method of storytelling in holy quran is in the way which by reading the s...

Journal: :زیبایی شناسی ادبی 0

in this article, the linguistic characteristics at different levels (words, sentences, discourses) and features content that correspond to the most important story elements are studied and analyzed. the neorealist novel is full of beauties and can be explored from the perspective of aesthetics.

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه شیراز - دانشکده ادبیات و علوم انسانی 1391

nowadays enhancing critical thinking in learners is considered one of the foreign language teachers’ tasks due to its high position in foreign language classrooms. when it comes to selecting materials for language classrooms, there are obviously some criteria that teachers should apply. the present study aimed at a critical thinking based analysis of ten picture story books and ten folktales th...

پایان نامه :0 1374

to discuss my point, i have collected quite a number of articles, anthologies, and books about "wuthering heights" applying various ideas and theories to this fantastic story. hence, i have come to believe that gadamer and jauss are rightful when they claim that "the individaul human mind is the center and origin of all meaning," 3 that reading literature is a reader-oriented activity, that it ...

2008
Kathleen Ingraham Michael Moshell Jeffery Wirth

The central purpose of this paper is to explore how the introduction of a database consisting of pre-selected items, characters, and attributes will affect a story environment in which people are playing as independent story agents. A combination of observation and interview techniques will be used to analyze and interpret this effect. Although the prototype test conducted was beneficial in tes...

Journal: :ادب عربی 0
انسیه خزعلی دانشیار دانشگاه الزهراء اشرف بصیری -----------

as a committed writer, najib al-kayl?ni was of the belief that works of art and literature should be used as a means to promote the islamic culture; thus, he regarded writing narratives, in a realistic style, as the need of the arab world and particularly the egyptian society. features which distinguish his works from those written by other writers are the religious hue and spirit of his storie...

2007
Yundong Cai Chunyan Miao Ah-Hwee Tan Zhiqi Shen

Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based on these two elements, currently there are two research directions: plot-based and character-based interactive storytelling. However, plot-based approach lacks the refinement of character behaviors as character-based...

2004
R. Michael Young

In this paper, we set out a basic approach to the modeling of narrative in interactive virtual worlds. This approach adopts a bipartite model taken from narrative theory, in which narrative is composed of story and discourse. In our approach, story elements – plot and character – are defined in terms of plans that drive the dynamics of a virtual environment. Discourse elements – the narrative’s...

2005
Brian Magerko

When building a story-intensive game, there is always the question of how much freedom to give the player. Give the player too little, and he may feel constrained and disconnected from the character he is controlling. Give him too much freedom, and the progression of the story may lag or stop altogether. The field of interactive drama attempts to strike a balance between interaction and authors...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید