نتایج جستجو برای: kinesthetic intelligent
تعداد نتایج: 77017 فیلتر نتایج به سال:
The revised Movement Imagery Questionnaire (MIQ-R: Hall & Martin, 1997) assesses visual and kinesthetic movement imagery abilities and has become a popular questionnaire in sport and exercise psychology research. The purpose of this study was to examine the psychometric properties of the MIQ-R including internal consistency, stability, factor structure, and gender invariance. There were 325 mal...
The aim of the present study was to determine the effect of superficial tactile- kinesthetic stimulation method on weight gain of low birth weight infants This is a quasi experimental, type of clinical trial study which was conducted on 54 low birth weight infants in Alzahra, Shahid Beheshti and Shariati hospitals was conducted by convenient sampling method. They were assigned to two groups of ...
The broad goal of this report is to describe a form of knowing and a way of participating in mathematics learning that contribute to and further alternative views of transfer of learning. We selected an episode with an undergraduate student engaged in a number of different tasks involving a physical tool called “water wheel”. The embodied cognition literature is rich with connections between ki...
Cartesian control algorithms are presented for 6-dof force-reflecting hand-controllers (FRHCs) used for simultaneous operator position/orientation (or rate) commands to a virtual reality (VR) system and virtual force/moment kinesthetic reflection to the operator. The commands and kinesthetic feedback are transferred in Cartesian space. The task force/moment (wrench) dominates while features are...
Background: The effective 3D manipulation, comprehension, and control of 3D objects on computers are well-established lasting problems, which include a display aspect, a control aspect, and a spatial coupling between control input and visual output aspect, which is a debatable issue. Most existing control interfaces are located in front of the display. This requires users to imagine that manipu...
This study, based on total physical response and cognitive psychology, proposed a Kinesthetic English Learning System (KELS), which utilized Microsoft’s Kinect technology to build kinesthetic interaction with life-related contexts in English. A subject test with 39 tenth-grade students was conducted following empirical research method in order to compare the effectiveness of KELS on both learni...
Motor imagery (MI) refers to the process of imagining the execution of a specific motor action without actually producing an overt movement. Two forms of MI have been distinguished: visual MI and kinesthetic MI. To distinguish between these forms of MI we employed an event related potential (ERP) study to measure interference effects induced by hand orientation manipulations in a hand lateralit...
A sensory substitution technique is presented in which the kinesthetic and tactile feedback are substituted by tactile feedback only provided by two wearable devices able to apply forces to the index finger and thumb holding a handle during a needle insertion task. The force pattern fed back to the user while using the tactile device is similar, in terms of intensity and area of application, to...
The present study examined the differential effects of kinesthetic imagery (first person perspective) and visual imagery (third person perspective) on postural sway during quiet standing. Based on an embodied cognition perspective, the authors predicted that kinesthetic imagery would lead to activations in movement-relevant motor systems to a greater degree than visual imagery. This prediction ...
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