نتایج جستجو برای: exploratory factor analysis

تعداد نتایج: 3502991  

2009
Konstantin Taskov

The purpose of this paper is to explore the effects of business intelligence consumer needs, internal intelligence sources and external intelligence sources on the value of the business intelligence product as measured by the quality of decisions made by business intelligence consumers, the willingness of these consumers to confirm decisions already made and their ability to scan the external e...

Journal: :Computers in Human Behavior 2008
Robin H. Kay Sharon Loverock

To date, little research has been done on the role of emotions with respect to computer related behaviours. The purpose of this study was to develop a reliable, valid scale to assess emotions while learning with computers. Four emotions (anger, anxiety, happiness, and sadness), selected after a detailed review of the research, were evaluated. Internally reliability estimates were acceptable. Co...

Journal: :Information & Management 2010
Horst Treiblmaier Peter Filzmoser

Exploratory factor analysis is commonly used in IS research to detect multivariate data structures. Frequently, the method is blindly applied without checking if the data at hand fulfill the requirements of the method. In this paper, we investigate the influence of sample size, data transformation, factor extraction method, rotation and number of factors on the outcome. We compare classical exp...

2001
Sharyn Rundle-Thiele Rebekah Bennett

The purpose of this paper was to demonstrate empirically that attitudinal loyalty and satisfaction are divergent concepts. The results of this paper indicate that attitudinal loyalty is satisfaction driven and that satisfaction and attitudinal loyalty are related but divergent concepts. However had the analysis relied exclusively on correlation or exploratory factor analysis the empirical resul...

2015
Margarita antônia villar luis Janaina soares Marcos Hirata soares

Background: Aggression and violent behavior against health care professionals is a serious problem today and has aroused the interest of researchers and authorities. Objective: The purpose of this study was to examine the reliability and validity of the Management of Aggression and Violence Attitude Scale – Brazil (MAVAS-BR) for use with Brazilian nurses. Method: The MAVAS-BR was applied in a c...

2003
Darshana Sedera Guy G. Gable Taizan Chan

The business value of Enterprise Systems (ES), and in general large software implementations, has been extensively debated in both the popular press and in the academic literature for over three decades. Organizations have invested heavily in Enterprise Systems (and related infrastructure), presumably expecting positive outcomes to the organization. Some studies have reported large productivity...

2017
Matthew Stephen Holden Zsuzsanna Keri Tamas Ungi Gabor Fichtinger

With the shift in the medical education curriculum to a competencybased model, objective proficiency assessment is necessary. In this work, we use exploratory factor analysis to assess which primitive metrics convey unique information about proficiency in point-of-care ultrasound applications. We retrospectively validate the proposed methods on three datasets: FAST examination, femoral line, an...

2016

The determinants of competitiveness between hub ports in the multipolar Northeast Asian system will decide which achieve regional gateway status. A survey instrument to assess 21 pertinent measurement items generated 203 responses from Shanghai, Hong Kong and Busan. Exploratory factor analysis revealed a valid and reliable competitiveness construct underpinning 19 measurement scales and a four-...

Journal: :Int. J. Serious Games 2016
Sotiris Kirginas Dimitris Gouscos

The purposes of this study were (a) to develop a valid and reliable questionnaire using both the structural characteristics of digital games and students perceptions of the concept of freedom of choice in digital games, (b) to validate items to be used in questionnaire to measure perceived freedom of choice, (c) to identify the factors that underlie freedom of choice in digital games and (d) to...

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