نتایج جستجو برای: experimental and animation animation

تعداد نتایج: 16914173  

2007
Michael Gervautz Olga Beltcheva

In this concept we present tools for faster designing of reconfigurable function oriented animation systems. A set of basic animation structures and a set of basic animation techniques are defined. An object-oriented hierarchy can be built on the basis of the relationship between basic animation structures and animation techniques. We propose a corresponding class hierarchy for animation design...

1998
Ping Zhang

This paper reports a study on the role of a subject’s intention on animation interference. Experiment results show that first, experiment instruction can sometimes eliminate animation interference. Second, the moment animation is on the screen does not differentiate the animation interference if the subjects are not instructed to ignore animation. Third, stay on animation has less impact than a...

2013
Zhiping Luo Arjan Egges

In deformable character animation, the skin deformation of the neck is important to reproduce believable facial animation, and the neck also plays an important role in supporting the head in balance while generating the controlled head movements that are essential to so many aspects of human behavior. However, neck animation is largely overlooked both in computer graphics and animation due to t...

2006

Eye Motion has a fundamental role in verbal and non-verbal communication among people. It can express emotions and regulate the flow of conversation. For this reason, it is very important that these movements can be realistic in Computer Animation’s applications, such as virtual humans in general and game/movies characters. This paper presents a model for producing eye movements in synthetic ag...

Journal: :DEStech Transactions on Computer Science and Engineering 2016

Journal: :Avanca - cinema 2022

This essay examines Robert Carlton Breer’s specific audiovisual strategies for making experimental animations. Epic theatre or Brechtian stays against the popular conventions and traditions of Dramatic (Aristotelian theatre) prevents its audiences from drowning in performance inactiveness by like Distancing Effect. As a result watching identical functions between filmmaking his short animations...

Journal: :Cypriot Journal of Educational Sciences 2023

The aim of this research is to find out the effectiveness using interactive media based on 3D animation integrated with problem-based learning improve high-level thinking skills in fifth-grade elementary school students. This used quantitative method. quasi-experimental design test instruments collect data students' higher-order skills. We conduct analysis analyze differences experimental and c...

2007
V. Kuriakin

MPEG-4 is the international coding standard developed for information transfer via low bit-rate communication channels. This article is the report on an experimental implementation of full-automatic pipeline MPEG-4 Synthetic Video Facial Animation (Simple Profile). This REAL-TIME pipeline includes the automatic detection, encoding, network transfer, and decoding of the facial animation paramete...

2008
Thomas Lamarre

Animation has always had its champions. Animators and fans have often proved eager to sing the praises of animation and especially to laud it over and above cinema. To give examples: French animation director René Laloux (2006) famously declared animation to be the true cinema, and in a humourous yet profound essay exploring the ‘evolution’ of Mickey Mouse from adult to juvenile, renowned biolo...

Journal: :International Journal of Emerging Technologies in Learning (iJET) 2016

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