نتایج جستجو برای: different biological mediums

تعداد نتایج: 2137690  

2017
Pamela S. Williams John A. Chester

This project examines the nature of password cracking and modern applications. Several applications for different platforms are studied. Different methods of cracking are explained, including dictionary attack, brute force, and rainbow tables. Password cracking across different mediums is examined. Hashing and how it affects password cracking is discussed. An implementation of two hash-based pa...

2002
Luis C. Rabelo

The growth of the Internet is currently occurring at phenomenal rates. In this new environment, agents are needed to support our activities, ranging from simple Web surfing to sales and shopping. For instance, effective agents will change the nature of sales on the Internet from the current basic sales scheme to a full customer management approach. Agents can change the nature of interactions o...

2006
Cemal Köse Özcan Özyurt

Internet and chat mediums provide important and quite useful information about human life in different societies such as their current interests, habits, social behaviors and criminal tendency. In this study, we have presented an intelligent identification system that is designed to identify the sex of a person in a Turkish chat medium. To do this task, a target oriented chat agent is implement...

2017
Maryam Alsadat Rad Mohd Ridzuan Ahmad Masahiro Nakajima Seiji Kojima Michio Homma Toshio Fukuda

The preparation and observations of spheroplast W303 cells are described with Environmental Scanning Electron Microscope (ESEM). The spheroplasting conversion was successfully confirmed qualitatively, by the evaluation of the morphological change between the normal W303 cells and the spheroplast W303 cells, and quantitatively, by determining the spheroplast conversion percentage based on the OD...

2013
Andreas Scharf

Creating modern software is a challenging but also a very creative task. Especially in early development phases like requirements engineering or architectural design software engineers use different mediums to manifest their thoughts and to discuss possible ambiguities. These mediums range from analog tools like pen & paper or whiteboards to digital ones like tablet pc’s or smartboards. Whereas...

Journal: :Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society 2004
Sandra Y. Okita

Technologies such as videos, toys, and video games are used as tools in delivering education to young children. Do children spontaneously transfer between virtual and real-world mediums as they learn? Fifty-six children learned facts about a toy dog presented through varying levels of technology and interactivity (e.g., video game, stuffed animal, picture books). They then met a similar dog cha...

Journal: :British journal of psychology 2005
Ciarán O'keeffe Richard Wiseman

Mediums claim to be able to communicate with the deceased. Such claims attract a considerable amount of public interest and, if valid, have important implications for many areas of psychology. For over 100 years, researchers have tested alleged mediums. This work has obtained mixed results and provoked a considerable amount of methodological debate. This paper reviews the key issues in this deb...

2006
B. Subbarao V. Srinivasan V. F. Fusco Irfan Bulu Humeyra Caglayan Ekmel Ozbay

In this work, we suggest and demonstrate a robust method to tune the plasma frequencies of wire mediums. The method we suggest involves the use of two or more wire arrangements in the unit cell. By incorporating the method we suggested it is possible to tune the plasma frequencies of wire mediums effectively by use of lower metal densities. In addition, we study the effective permittivities and...

2005
Jiinpo Wu Charlie C. Chen Yue Jeff Zhang Donald L. Amoroso

Online learning provides the potential for more differentiated, integrated, and open learning environments to solve team project assignments. We argue that although it is feasible to increase information richness via adopting multimedia technologies, the effectiveness to promote interpersonal skills, critical thinking, and cognitive learning processes via virtual group discussion is uncertain. ...

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