نتایج جستجو برای: b21
تعداد نتایج: 179 فیلتر نتایج به سال:
I discuss the merits and drawbacks of game theory in economics from the perspective of Austrian economics. I begin by arguing that Austrians have neglected game theory at their peril, and then suggest that game theoretic reasoning could be one way of modelling key Austrian insights. However, admittedly some aspects of game theory don’t square easily with Austrian economics. Moreover, a major st...
The paper discusses the sense in which the changes undergone by normative economics in the 20 century can be said to be progressive. A simple criterion is proposed to decide whether a sequence of normative theories is progressive. This criterion is put to use on the historical transition from the new welfare economics to social choice theory. The paper reconstructs this classic case, and eventu...
The paper describes CiceRobot, a robot based on a cognitive architecture for robot vision and action. The aim of the architecture is to integrate visual perception and actions with knowledge representation, in order to let the robot to generate a deep inner understanding of its environment. The principled integration of perception, action and of symbolic knowledge is based on the introduction o...
The investigation was conducted to find out whether there is any association between delusional disorder and HLA antigens. The sample comprised 50 patients with delusional disorder and 282 control samples collected from normal controls. Statistical analysis revealed that the frequency of A3 antigen of the locus A are significantly higher. In case of HLA - B locus significantly higher frequency ...
We prove the existence of infinite volume Quermass-Interaction Process in a general setting of non locally stable interaction and non bounded convex grains. No condition on the parameters of the linear combination of the Minkowski functionals is assumed. The only condition is that the square of the random radius of the grain admits exponential moments for all orders. Our methods are based on en...
Shaping by successive approximations is an important animal training technique in which behavior is gradually adjusted in response to strategically timed reinforcements. We describe a computational model of this shaping process and its implementation on a mobile robot. Innate behaviors in our model are sequences of actions and enabling conditions, and shaping is a behavior editing process reali...
9,90-(2,5-Dibromo-1,4-phenylene)bis[9H-carbazole] (1) crystallizes as a category I order–disorder (OD) structure composed of non-polar layers of one kind with B2/m(1)1 layer symmetry. The crystals are made up of the two polytypes with a maximum degree of order (MDO). The monoclinic MDO1 polytype (B21/d) possesses an orthorhombic B-centered lattice and appears in two orientations, which are rela...
We reconsider Stackelberg’s classical critique of the Cournot duopoly, in the framework of endogenous timing for two-player games. For quantity duopoly we provide different sets of minimal conditions, directly on the demand and cost functions, yielding respectively the simultaneous and the two sequential modes of play. While our findings essentially confirm the predominance of the former, they ...
The paper discusses a model of phenomenology based on the distinction between sensations and perceptions and it proposes an architecture based on a comparison process between the effective and the expected sensations generated by a 3D robot/environment simulator. The phenomenal perceptions are thus generated by the simulator driven by the comparison process. The paper contributes to the conscio...
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