نتایج جستجو برای: sonification
تعداد نتایج: 940 فیلتر نتایج به سال:
In this paper we examine a wearable sonification and visualisation display that uses physical analogue visualisation and digital sonification to convey feedback about the wearer's activity and environment. Intended to bridge a gap between art aesthetics, fashionable technologies and informative physical computing, the user experience evaluation reveals the wearers' responses and understanding o...
The aim of this study was to evaluate the compensatory effects of real-time auditory feedback on two proprioceptively deafferented subjects. The real-time auditory feedback was based on a movement sonification approach, consisting of translating some movement variables into synthetic sounds to make them audible. The two deafferented subjects and 16 age-matched control participants were asked to...
The following explains what mappings have been chosen for a sonification of several data channels from set containing a recording of the neural activity of a person listening to a piece of music. This piece, and also the sonification, is exactly 300 seconds long. My aim is to provide a sonification/composition that can be created in (near) real-time and takes its title literally. This is done b...
After 18 ICAD conferences, Auditory Display has become a mature research community. However, a robust evaluation and scientific comparison of sonification methods is often neglected by auditory display researchers. In the last ICAD 2012 conference, only one paper out of 53 makes a statistical comparison of several sonification methods and still no comparison with other stateof-the-art algorithm...
Recent advances in technology have suggested that sound and audio play a far greater part in our daily working lives than ever before. Mobile phone ring tones are now based upon polyphonic music sequences that allow relatively complex audio to be generated from a handset by way of conveying information (i.e. a call or message is incoming). This real world example of sonification suggests that f...
We introduce SysSon, a platform for the development and application of sonification. SysSon aims to be an integrative system that serves different types of users, from domain scientists to sonification researchers to composers and sound artists. It therefore has an open nature capable of addressing different usage scenarios. We have used SysSon both in workshops with climatologists and sonifica...
Whilst there are several existing toolkits specifically designed for sonification, there has been little investigation into the utilization of computer game engines for sonification. This paper will demonstrate the implementation of a real time game engine for the purpose of sonification and discuss the opportunities and limitations. An important aspect which is lacking in existing sonification...
Real-time sonification of human movement (conversion of motion signals into sound) can be used as augmented feedback for motor skill learning. With sonification, motor skills can, in some instances, be learned more quickly and successfully (Sigrist et al., 2013a). The goal of such sonification systems is a permanent (or at least, lasting) improvement in performance at a physical task or skill, ...
In recent years, sonification of movement has emerged as a viable method for the provision of feedback in motor learning. Despite some experimental validation of its utility, controlled trials to test the usefulness of sonification in a motor learning context are still rare. As such, there are no accepted conventions for dealing with its implementation. This article addresses the question of ho...
With the increasing interest in movement sonification and expressive gesture-based interaction, it is important to understand which factors contribute learning how. We explore effects of users’ musical background on motor variability complex gesture learning. an empirical study musicians non-musicians learn two sequences over three days, with without sonification. Results show interlaced intera...
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