نتایج جستجو برای: smartphone addiction
تعداد نتایج: 41909 فیلتر نتایج به سال:
Gaming behaviors have been significantly influenced by smartphones. This study was designed to explore gaming behaviors and clinical characteristics across different gaming device usage patterns and the role of the patterns on Internet gaming disorder (IGD). Responders of an online survey regarding smartphone and online game usage were classified by different gaming device usage patterns: (1) i...
Objectives: Various instruments and methods evaluate addiction to the Internet, mobile, and smartphone use. Subject-reported outcome measures, such as the smartphone addiction scale (SAS) assess such addiction. The objectives of this study were to cross-culturally adapt the SAS into Persian (SAS-Pr) and to evaluate the properties of reliability and validity in the Persian setting. Methods: The...
Excessive smartphone use causes personal and social problems. To address this issue, we sought to derive usage patterns that were directly correlated with smartphone dependence based on usage data. This study attempted to classify smartphone dependence using a data-driven prediction algorithm. We developed a mobile application to collect smartphone usage data. A total of 41,683 logs of 48 smart...
Internet addiction after launching smartphone is becoming serious. Therefore this paper has attempted to sketch out the diverse addiction treatment and then check the feasibility of exercise rehabilitation. The reason to addict the internet or smartphone is personalized individual characters related personal psychological and emotional factors and social environmental factors around them. We ha...
Over the past decade, smartphones have permeated all domains of adolescents’ everyday lives, with research dominated by “smartphone addiction.” This study compares one most used measures smartphone addiction a new alternative measure, Smartphone Pervasiveness Scale for Adolescents (SPS-A), which focuses on frequency use at key social and physiological moments daily life. A sample 3,289 Italian ...
Background and aims The use of mobile phones has become an integral part of everyday life. Young people in particular can be observed using their smartphones constantly, and they not only make or receive calls but also use different applications or just tap touch screens for several minutes at a time. The opportunities provided by smartphones are attractive, and the cumulative time of using sma...
Classroom access to computers, smart phones, and the Internet may be indispensable for teaching and learning both for the student and instructor, yet these technologies can also be an impediment to learning as students tend to use them to engage in activities unrelated to the classwork. Using survey data collected from 187 US and 204 Namibian university students, this paper examines the factors...
Aim: There is a few studies examining primary headaches and online gaming or smartphone addiction in line with causality. 
 Material Method: Children adolescents, aged 11-18 years old, those diagnosed of tension-type headache migrain were evaluated terms game addiction. Smartphone Addiction Scale-Short Version (SAS-SV) Online Game Scale (OGAS) was used. SPSS 17.0 program used for statistic...
This study examined smartphone user behaviors and their relation to self-reported smartphone addiction. Thirty-four users who did not own smartphones were given instrumented iPhones that logged all phone use over the course of the year-long study. At the conclusion of the study, users were asked to rate their level of addiction to the device. Sixty-two percent agreed or strongly agreed that the...
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