نتایج جستجو برای: psychology computing
تعداد نتایج: 616292 فیلتر نتایج به سال:
This chapter covers a reference architecture for describing and engineering computational self-awareness and self-expression in computing systems. The architecture provides a common language with which to engineer the capabilities exercised by a “self” at a fine resolution inspired by concepts from psychology. The “self” demarked by the reference architecture is conceptual in nature, and theref...
In this paper, we outline our research into the appropriate timing of robot interruptions of humans. This research is motivated by the rising popularity of collocated human robot task execution and the resulting need for robots to be mindful of human cognitive limitations. We draw inspiration from existing work in Psychology, Human Factors Research, HCI, Ubiquitous Computing, and build upon pre...
1 Laboratory of Brain Imaging, Neurobiology Centre, Nencki Institute of Experimental Biology, Warsaw, Poland 2 Laboratory of Psychophysiology, Department of Neurophysiology, Nencki Institute of Experimental Biology, Warsaw, Poland 3 University of Social Sciences and Humanities, Warsaw, Poland 4 Faculty of Psychology, University of Warsaw, Warsaw, Poland 5 Faculty of Electrical Engineering and C...
Our memories reflect our life stories. Memory files contain not only data or information about an event but the emotions that we experience at the time when the event occurs. This research focuses on storing, organising and retrieving memories, both semantic and emotional for storytelling in a Mobile Personal Memory Assistant application. It is inspired by work in Psychology, Brain Research, Pe...
Recent improvements in technology have facilitated the use of robots and virtual humans not only in entertainment and engineering but also in the military (Hill et al., 2003), healthcare (Pollack et al., 2002), and education domains (Johnson, Rickel, & Lester, 2000). As active partners of humans, such machine assistants can take the form of a robot or a graphical representation and serve the ro...
Present-day mobility and ubiquity of computing devices make information technology accessible for user activities that are temporally and, especially, spatially distributed. Besides mobile systems this enables ubiquitous computing that – as Weiser phrased it – “enhances computer use by making many computers available throughout the physical environment, while making them effectively invisible t...
The Emergent Affective and Personality model is a bodymind model of emotions for a mobile tour guide agent. This research is inspired by work in Psychology, Brain Research, Personality, Narrative, Mobile Computing and Artificial Intelligence. The main goal is to build an ‘intelligent guide with attitude’. This paper presents a review of related work, the affective model and the future work to b...
As the premier international forum on human-computer interaction, "ACM Conference on Human Factors in Computing Systems" (CHI), has continued to grow and broaden its range of topics and contributing disciplines. CHI 2014 received over 2000 submissions. Those papers and notes were from diversified research domains—including psychology, computer science, sociology, engineering, communication scie...
In this paper we present a physiological computing approach based on electroencephalogram (EEG) signals to adaptively sequence the learning content according to the learners’ mental states. The system draws on techniques from Brain Computer Interface and educational psychology to automatically select the next best learning activity according to changes in the learners’ mental states such as att...
Reasoning about multiple interacting agents is important for many areas of research such as distributed computing, artiicial intelligence , game theory, decision theory, cognitive science, economics and psychology. J. Y. Halpern and colleagues HM90, HF89, HT93] have proposed the use of multiagent epistemic logics to formalise reasoning about multiple agents. In the present paper we extend their...
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