نتایج جستجو برای: music player
تعداد نتایج: 72204 فیلتر نتایج به سال:
Despite the fact that people are increasingly listening to music electronically, the core interface of the common tools for playing the music have had very little improvement. In particular the tools for intra-track navigation have remained basically static, not taking advantage of recent studies into the field of audio jisting, summarising and segmentation. We introduce a novel mechanism for m...
Article History: The present study used a between subjects, post-test only design to investigate the impact of Submitted on 21 April 2011 background music (low tempo music vs. high tempo music) on arousal and aggression of a player playing a first person shooter video game: Counter-Strike. Arousal was measured using Skin Conductance Level (SCL) and aggression using an Implicit Attitude Test (IA...
With close to 1.5 billion cellular handsets in use and worldwide sales last year of over 500 million units, mobile phones are by far the most prevalent mobile device. Second only to the mobile phone, the MP3 player is the most visible and influential mobile device. Candidates to convergence with the mobile phone, such as the SonyEricsson W800c Walkman, indicate the significant impact the techno...
This paper addresses the issue of automatically organizing a possibly large music collection for intuitive access. We present an approach to cluster tracks in a hierarchical manner and to automatically find representative pieces of music for each cluster on each hierarchy level. To this end, audio signal-based features are complemented with features derived via Web content mining in a novel way...
The use of digital portable music devices such as MP3 players has rapidly increased during the last decade, and the sheer availability of music offered by such players raises questions about their impact on listeners' mental and physical health and well-being. This article explores MP3 player use as an everyday tactic for affect regulation, here understood as an individual's efforts to maintain...
This paper describes an approach for playing expressive music, as it refers to a pianist's expressiveness, with a tapping-style interface. MIDI-formatted expressive performances played by pianists were first analyzed and transformed into performance templates, in which the deviations from a canonical description was separately described for each event. Using one of the templates as a skill comp...
We introduce the Peripipe, a tangible remote control for a music player in the shape of a wooden tobacco pipe. The interaction is based on breath control, using sips and pu↵s as control commands. An atmospheric pressure sensor in the Peripipe senses changes in the air pressure. Based on these changes, the pipe determines when the user performs a pu↵, double-pu↵, sip, double-sip or a long pu↵ or...
Games based on human computation are a valuable tool for collecting semantic information about images. We show how to transfer this idea into the music domain in order to collect high-quality semantic data for songs. We present Listen Game, a online, multiplayer game that measures the semantic relationship between music and words. In the normal mode, a player sees a list of semantically related...
The Semantic Music Player is a cross-platform mobile app that investigates new ways of playing back music on mobile devices, especially unpredictable, context-dependent, and interactive ways. It takes realtime decisions based on structural information and analytical data represented using Semantic Web technologies, and reacts to sensor and user interface inputs.
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