نتایج جستجو برای: client server architecture
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Distribution of streaming media content, including live news, music and videos, is becoming increasingly popular in today’s Internet. Traditional client/server architectures are inefficient for distributing streaming media objects because of the high demands for system resources, especially server and network bandwidth, which severely limit the total number of simultaneous users the system can ...
This paper brings forward a Digital Earth-based DEM server model – TON (Terrain On the INTERNET). TON takes client/server architecture and closely integrates with WWW server. The server side of TON builds multiresolution terrain database in a quadtree structure, which offers an effective method to retrieve terrain data. The client side of TON integrates with WWW browser as a component, which su...
In this article we will present how we use and exploit the Java Swing elements' functionality to realize a Web client/server architecture environment where the client represents a so called thin client, i.e. a reduced presentation layer which does not contain any application specific software (called business logic layer or simply domain layer) and the server represents the middle tier between ...
Traditional server-based web applications allow access to server-hosted resources, but often exhibit poor responsiveness due to server load and network delays. Client-side web applications, on the other hand, provide excellent interactivity at the expense of limited access to server resources. The WebWriter II Editor, a direct manipulation HTML editor that runs in a web browser, uses both serve...
Video-on-demand (VoD) systems have traditionally been built around the client-server architecture, where a video server stores compressed video for delivery to clients connected by a network. With increasing demand for large-scale VoD systems, researchers have spent considerable effort in designing scalable, reliable, and cost-effective video servers. Nevertheless, a video server can only have ...
We propose a server-centric architecture for P3P that reuses database technology for implementation, as opposed to the prevailing client-centric implementations based on specialized engines. The server-centric implementation has several advantages including: setting up the infrastructure necessary for ensuring that web sites act according to their stated policies, allowing P3P to be deployed in...
Recently, mobile agents have been proposed for efficient data dissemination in sensor networks. In the traditional client/server-based computing architecture, data at multiple sources are transferred to a destination; whereas in the mobile-agent based computing paradigm, a taskspecific executable code traverses the relevant sources to gather data. Mobile agents can be used to greatly reduce the...
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